Information on Game Programming in Allegro


When I first started to program in C, I had a difficult time in understanding everything. Sometimes I had problems. Other times, I wanted to know how something worked. I wished that there was a fast way of answering my questions and receiving explanations.

This page contains helpfull hints and common problems related to programming in Allegro. Beginners should see this page befor jumping into writing code. Even advanced users might want to read it. If you don't understand how games are written in Allegro, you definatelly need to stick around.

To put it in a better way, think of this page as a Textbook on game programming.

Below is a list of files that you should read. All downloadable files on this web site are in the *.zip format. This saves disk space and download time. Enjoy.


File Format Description
gamefaq.zip Text(*.txt) A FAQ (Frequently Asked Questions) about game creating and programming. It mostly stresses on design and distribution. It sais nothing technical about the actual source code of your game.
vivace.zip Text(*.txt) A thorough text that explains the basics of using Allegro. All beginers should read this! It includes the basic functions of Allegro and what they do.
pointers.zip Text(*.txt) Very thorough text on almost everything you ever wanted to know about pointers. It helped me to look at pointers in a clear way.
scrolling.zip Windows Write(*.wri) A free chapter from the book "Action Arcade Adventure Set." This chapter discusses the basics of a side-scrolling game.
animation.zip Windows Write(*.wri) Another free chapter from "Action Arcade Adventure Set." This one discusses sprite animation.

More files will be added later.

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