Madam Rolanda "NO MERCY" Hooch



"hi !! here goes another deck, with many histories":

1. “Madam Rolanda NO MERCY! Hooch”
2. Don’t let the opponent play !!!!
3. your opinion and suggestions are welcome !
4. No cards
5. your opinion and suggestions are welcome !

Starting Character: Madam Rolanda NO MERCY! Hooch

Adventures:
1 Gringott’s Cart Ride
2 4 Privet Drive
2 Letters From No One
3 Locked In
Items:
1 Comet Two Sixty
1 Guide to Households Pests
Creatures:
1 Pet Toad
1 Trevor
4 Garden Gnome
Spells:
2 Flying Motorbike
4 Picking on Neville
4 Caught!
4 Fouled!
4 Slytherin Steals
4 Ouch !
4 Bludger Bop
Lessons:
9 Care of Magical Creatures
9 Transfiguration
Total: 61

This is the second deck, and it looks to be a fairly decent control deck with some direct damage spells and a few creatures mixed in. Well lets get started!

Starting Character: This is a good one, let you grab your only broom and also provides you Quidditch so you only have to run 2 Lesson types essentially.

Adventures: There are a lot of adventures in this deck. 8 is a lot if you arent going to use Fred & George as your starter. We will probably take a few of these out for some more control spells

Items: There are only 2 items in this deck. 1 of them is the broom and I can see why you would need that, the other one is kinda just random.

Creatures: Here we have a few creatures, the Garden Gnomes will help you out big time with the strategy you want.

Spells: A good variety of spells to do direct damage and control the game.

Lessons: This seems to be a decent number of lessons. 18 + Hooch + Bromm = 20 total, but you have many low costing spells and creatures.

Here are the changes:

Adventures:
+3 Gringott's Cart Ride
-2 Privet Drive
-2 Letters from No One
-3 Locked In

Items:
-1 Guide to Household Pets

Creatures:
+2 Black Bat
+2 Slinking Ferret
-1 Trevor
-1 Pet Toad

Spells:
+4 Flacking
-1 Fouled!

Here is the new deck:

Starting Character:
Madam Rolanda NO MERCY! Hooch
Adventures:
4 Gringott’s Cart Ride
Items:
1 Comet Two Sixty
Creatures:
2 Black Bat
2 Slinking Ferret
4 Garden Gnome
Spells:
2 Flying Motorbike
4 Picking on Neville
4 Caught!
3 Fouled!
4 Slytherin Steals
4 Ouch !
4 Bludger Bop
4 Flacking
Lessons:
9 Care of Magical Creatures
9 Transfiguration
Total: 61

Alrighty. I took out all but your Gringott's Cart Ride for your adventures. You had 8 adventures and that is a lot for this type of deck. So I just added 3 more GCR's to total 4. Plus that is the best Adventure that suits this deck. Took out the only other Item you had to even some things out. You dont really need it in this deck. I took out the 2 single Creatures you had and replaced them with a few more. Slinking Ferret will help get more cards in your hand that you can lay down on your opponent, which is very good in this deck. And Black Bat will help add a few extra damage to your opponent right as you play it. So you now have 8 Creatures total instead of 6 (Party to make up for the Adventures I took away). Also, taking out those Adventures made some more room for a good Spell. Flacking will help in this deck, and I also took out 1 Fouled! to make room, since its effect isnt as good in this deck as your other Spells. Overall this deck was pretty solid, I just cleared out some of the inconsistency. I think this deck should be pretty good against a variety of opponents. Just try not to worry to much if your opponent gets out Creatures fast. You have many direct damage Spells to deal damage to your opponent to keep up. Plus the added effects of your Spells + one of your Adventures will kick some butt. Hope you like the fix! Tell me how it works out!
Reviewed by DJ, May 27th 2004
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