Grandal de' Blade:  Moon Elf   fighter 6/wizard 4/ bladesinger 10; CR 20; Medium humanoid; HD 6d10+12 plus 4d4+8 plus 10d8+20; hp 159; Init +3; Spd 30ft.; AC 27, touch 18, flat-footed 19; Base Atk +18; Grp +25; Atk +31 melee (1d8+14 (+2d6 vs. evil) / 17-20, +5 Holy Longsword of Speed "Moon Shadow"), Full Atk +31/+31/+26/+21/+16 melee (1d8+14 (+2d6 vs. evil) / 17-20, +5 Holy Longsword of Speed "Moon Shadow"), or Atk +23 ranged (1d4+9/17-20, +2 Keen Dagger of Returning); SQ bladesong style, lesser spellsong, low light vision, moon elf traits, song of celerity 1/day, song of fury; AL NG; SV  Fort +12, Ref +13, Will +15; Str 19 (25 with Belt of Giant Strength), Dex 16, Con 14, Int 21, Wis 14, Cha 11.
    Skills and Feats:  Balance +10, Climb +9(12), Concentration +13, Decipher  Script +14, Intimidate +5, Jump +9(12), Knowledge (Arcana) +21, Listen +4, Perform (Dance) +7, Perform (Sing) +7, Ride +9, Search +7, Spellcraft +21, Spot +4, Swim +10(13), Tumble +16; Cleave, Combat Expertise, Combat Casting, Dodge, Great Cleave, Improved Critical (Longsword), Leadership, Power Attack, Scribe Scroll, Weapon Focus (Longsword), Weapon Specialization (Longsword)
    Bladesong Style (Ex):  When wielding a longsword or rapier in one hand and nothing in the other, Grandal gains a +5 dodge bonus to Armor Class.
    Lesser Spellsong (Ex):  Grandal can take 10 when making a Concentration check to cast defensively.
    Low-Light Vision (Ex):  Grandal can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor visibility.  He retains the ability to distinguish color and detail under these conditions. 
    Moon Elf Traits (Ex):  Immune to magic sleep effects; +2 racial saving throw bonus against enchantment spells or effects.
    Song of Celerity (Ex):  Grandal may quicken a spell of up to 4nd level without any adjustment to the spell's level or casting time, if wielding a longsword or rapier in one hand and nothing in the other.
    Song of Fury (Ex):  When Grandal makes a full attack with a longsword or rapier in one hand and nothing in the other, he can make one extra attack in a round at his highest base attack bonus, but this attack and each other attack made in that round take a -2 penalty.  This penalty applies for 1 round, so it affects attacks of opportunity Grandal might make before his next action. 
    Wizard Spells Prepared (4/6/5/4/3/2; save DC 15 + spell level):
0-- Detect Magic, Light, Mage Hand, Arcane Mark;  1-- Identify, Magic Missile (2), Mount, Monster Summoning I, Tensor's Floating Disk;  2-- Melf's Acid Arrow, Summon Monster II, Whispering Wind, Flaming Sphere, Levitate;  3-- Dispel Magic, Summon Monster III, Lightning Bolt, Fly;  4-- Greater Invisibility, Lesser Globe of Invulnerability, Stoneskin;  5-- Summon Monster V, Teleport.
    Spellbook:  0--all;  1-- Alarm, Animate Rope, Burning Hands, Charm Person, Color Spray, Comprehend Languages, Detect Undead, Disguise Self, Endure Elements, Erase, Expeditious Retreat, Feather Fall, Hold Person, Identify, Jump, Mage Armor,  Magic Missile, Magic Weapons, Mount, Obscuring Mist, Protection from Evil, Shield, Ray of Enfeeblement, Shocking Grasp, Sleep, Summon Monster I, Tensor's Floating Disk, True Strike, Unseen Servant;  2-- Alter Self, Arcane Lock, Bear's Endurance, Blur, Bull's Strength, Cat's Grace, Command Undead, Continual Flame, Darkness, Darkvision, Eagle's Splendor, Flaming Sphere, Fog Cloud, Fox's Cunning, Glitterdust, Invisibility, Knock, Leomund's Trap, Levitate, Locate Object, Melf's Acid Arrow, Mirror Image, Obscure Object, Owl's Wisdom, Resist Energy, Scare, See Invisibility, Shatter, Spider Climb, Summon Monster II, Touch of Idiocy, Web, Whispering Wind;  3-- Arcane Sight, Blink, Daylight, Dispel Magic, Displacement, Fireball, Flame Arrow, Fly, Gaseous Form, Gentle Repose, Greater Magic Weapon, Halt Undead, Haste, Heroism, Hold Person, Invisibility Sphere, Keen Edge,  Leomund's Tiny Hut, Lightning Bolt, Nondetection, Phantom Steed, Protection from Energy, Ray of Exhaustion, Sepia Snake Shrink Item, Sigil, Sleet Storm, Slow, Suggestion, Summon Monster III, Tongues, Water Breathing;  4--  Animate Dead, Arcane Eye, Bestow Curse, Contagion, Detect Scrying, Dimension Door, Enervation, Fear, Fire Shield, Fire Trap, Hallucinatory Terrain, Ice Storm, Illusionary Wall, Greater Invisibility,   Leomund's Secure Shelter, Lesser Geas, Lesser Globe of Invulnerability, Locate Creature, Minor Creation, Polymorph, Remove Curse, Scrying, Solid Fog, Stone Shape, Stoneskin, Summon Monster IV,  Wall of Fire, Wall of Ice;  5-- Animal Growth, Baleful Polymorph, Break Enchantment, Cone of Cold, Dismissal, Dream, Feeblemind, Hold Monster, Leomund's Secret Chest, Lesser Planar Binding, Magic Jar, Major Creation, Mind Fog, Mordenkainen's Faithful Hound, Overland Flight, Permanency, Rary's Telepathic Bond, Summon Monster V, Telekinesis, Teleport, Wall of Force, Wall of Stone.

    Possessions:  +5 Holy Longsword of Speed "Moon Shadow", 2 +2 Keen Daggers of Returning, +5 Mithral Shirt of Greater Spell Resistance, Major Cloak of Displacement, Belt of Giant Strength (+5), Bag of Holding (250lbs), Figurines of Wondrous Power (Ebony Fly, Golden Lions), Spellbook, Scroll case, Belt pouch, Signet Ring (de' Blade), Adventuring Gear. 


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