Rules and Information

 


 

  1. If you plan an adventure in someone elses campaign world then all items and EXP. that you plan to use are to be discussed and approved of by the Gamemaster of that campaign world. If the GM says no to anything that means no
  2. Any improvements to characters abilities and skills are to be discussed with the GM of that campaign world and they fall to his discretion.
  3. If at character creation a "cardboard" character is requested (or needed in the case of new characters) then one will be provided. However they are temporary (three weeks) then after that time if that character doesnt have a concept for that character or you havent made your own character, you will not play until you make a character of your own.
  4. NO RULE QUOTING, QUESTIONING OR ARGUING WITH THE GM DURING A GAME SESSION. That isnt the place to do it, any problems should be taken to him/her after the game and it should be done one on one.
  5. Players with carefree attitudes (not to be mistaken for a characters actions in-game) will be penalized at the GM's discretion. For example....when you do something that a GM would penalize you for [like arguing to the GM about his decision] and you say "I don't care if you give me experience or not" Then the player's characters will start seeing less and less experience and maybe a complete deletion. If this continues to be a problem with the player...then he will be suspended from the group for a designated period of time as the GameMaster deems suitable.
  6. All new players start with equipment that is appropriate for there level and appropriate for the game they are playing.
  7. A checkout sheet will be provided so that anyone who wants to use one of the Core rules and other books can use them and we can keep track of them. There will still be books that will only be allowed to be used at the GM's discression.
  8. As is the rule in all the core books of various systems, and a rule this group will strongly stress....the GM sets the rules and his say so is final! If an issue is discussed with the GM....what ever he decides is how its gonna be......if he says no then the answer is.....NO.....ITS THAT SIMPLE
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