Mystery Men & Women:

The S's

  Saber the Spy Fighter: 1940, Fight Comics (Fiction). The banner of the strip reads: The Spy Fighter starring SABER, the man with the keenest mind in the world, and the mightiest..." The mightiest what? This is one of those strips that it's so bad, so rough that it's got it's own strange attraction. Like driving by a multiple car accident. The art reminds me of Fletcher Hanks (Stardust, Fantomah) only not as good. Enough of that, I was a bit surprised because I had never heard of the guy before. Plus the story is set in the future of... 1997! Saber wears an all red tight costume with a collar, has telepathic powers. In 1997, he's the head of the American Super-Intellingence Department and Antarctica is now an independent nation of huge futuristic cities with an eye for world power. But we have Saber on our side, so all is well. At another point, the year is 2041. And in issue 13 or 14, the whole sci-fi angle is dropped and Saber is a non-super spy pitting his wits against the Nazis.
the saint
The Saint: 1928, "Meet the Tiger" (Novel) and 1942, Silver Streak #18 (Lev Gleason). Simon Templar is an independent crusader against injustice, he steals from the crooked and gives to the poor and down-trodden, keeping a percentage for himself of course. He's very successful and lives a good life. He's helped by Patricia Holm while Inspector Teal of Scotland Yard tries to capture him for his crimes of theft.
  Samson: 1939, Fantastic Comics #1 (Fox). When Sam (no last name given) reaches adulthood and graduates from college, he displays incredible strength. His mother tells him that he is descended from the Biblical Samson. He decides to then fight crime dressed in a loincloth. He has his ancestor's super human strength and nigh invulnerability as well as his weakness if his hair is cut or burnt off. Luckily his hair rapidly grows back. He early on adopts David, an orphan and decides that his lariat and scouting skills would be an asset.
  Sand Hog: 1939, Amazing Mystery Funnies v2 n4 (Centaur). A sand hog is an underground worker/tunneler and Bob Stevens, working on the tunnel under Long Island, is one of the best, the "Sand Hog". His boss Big Steve helps him.
  Buck Sanders & His Pals: 1942, Prize Comics #24 (Hillman). He has 3: Fatty, the fat kid and two nameless ones.
  Saunders of State: 1945, Red Circle Comics (Enwil). "Sandy" Saunders is an all-around good athlete at State College. Not sure if his nick-name Sandy is for his first name or a play on his last name, in which case he's not given a first name in the one story I've read.
  Captain Savage: 1939, Mystery Men Comics #4 (Fox). Two-fisted sea captain also billed as the Sea Rover.
  Simon Savant: 1941, Super Magician Comics v1#8 (Street & Smith). Simon Savant is a doctor of criminology and travels to various locations to solve crimes for the police, sort of like a CSI on loan.
  Dr. Savant: 1948, Red Dragon Comics #5 (Street & Smith). The question is, is he Simon Savant from above? Or, is he someone else?
Nedor Scarab Scarab: 1943, Exciting Comics 42-48, Black Terror 20, and Startling Comics 34 (Better). Egyptologist and archaeologist Peter Ward is the reincarnation of the high priest of the Egyptian Sun God. He's assisted by a black cat called Akh-Tu (gesundheit) who is the reincarnation of his assistant. Ward transformed himself into the Scarab by activating his scarab ring. He was super strong, invulnerable and could fly.
  Scarlet Ace: 1940, Amazing-Man Comics #13 (Centaur). The ace pilot is a masked secret agent.
  Scarlet Arrow: 1947, Black Cat #5 (Harvey). Alan Bidel is the red-hued version of Green Arrow.
  Scarlet Horseman: 1946, The Scarlet Horseman (movie serial). Jim Bannion is one of two agents for the US government who are trying to track down those who are behind the uprising of the Commanches that could lead to a vote to split the Texan territory. He poses as a lame gunsmith while his partner does most of the leg work. To further aide their efforts, Bannion also rides as the Scarlet Horseman, the legendary scarlet clad warrior of the Commanche.
Scarlet Nemesis
Scarlet Nemesis: 1943, All New Comics #2 (Family/Harvey). Rocky Ford is a private detective with Judy Allen as his partner. Rocky isn't the most enlightened type though, usually trying to give her other tasks to keep her out of the cases. The two are unaware that each is also a masked hero, the Scarlet Nemesis and the Black Orchid.
  Scarlet Phantom: 1943, All New Comics #2 (Family/Harvey). Jack Winstead is a reporter for the Evening Globe. His father is killed just as he's finishing inventing a red "phantom cloak" that grants the wearer the power of invisibility. Jack uses it to become the Scarlet Phantom to avenge his father's murder.
scarlet sentry
Scarlet Sentry: 1941 Yankee Comics #1 (Harry "A" Chesler). Ex-footballer Don Lawson mails off for a bullet-proof costume similar to a Canadian Mounty's and uses it to fight enemies of America. Mail order costumes, huh? Guess that's easier than sewing your own.
  Scoop Daily: 1941, Punch #1 (Harry "A" Chesler). I assume he's one of those enterprising adventurous reporter types. His name was changed to Scoop Dalry the following issue.
  Denny Scott: 1939, Mystery Men #1 (Fox Features). Captain Denny Scott works for the British in India as a Captain of the Bengal Lancers, taking on all the evils of India and surrounding countries.
  Secret Agent M-11: 1940, Prize Comics #1 (Prize). M-11 works for an unrevealed American intelligence agency.
  Secret Agent Z-2: 1940, Crash Comics #1 (Tem Publishing). Z-2 is a top investigator for the American government working for whichever agency needs him at the moment.
secret circle
Secret Circle: 1941, Choice Comics #1. The Storm brothers are the crime fighting trio the Secret Circle. Olympic athletes, Jim is an incredible boxer, Larry a pole vaulter and Mac a sprinter. The series has a certain superficial similarity to the serial "Daredevils of the Red Circle".
  Senorita Rio: 1941, Fight Comics #19 (Fiction House). When her fiance dies at Pearl Harbor, actress Rita Farrar is a successful Hollywood actress, but her fiance died during the Pearl Harbor gives up her glamorous Hollywood life, fakes her death and goes to the South American continent as an independent secret agent. NOTE: As different sources give her different names, it's possible that Fiction House couldn't quite keep straight her backstory. The GCD lists her name from Fight Comics #19 as "Consuela Maria Ascencion De Las Vegas". When giving me info on the villain Colonel Von Stutz and Rio's origin, it is Carmen Avila. Of course, it is possible that these are alter egos for Rita Farrar after she faked her death, as the GCD lists both Rita Farrar AND Consuela as her name in issue #21.
Sentinel: 1941, Liberty Scouts #3 (Centaur). When a Revolutionary War cannon was fired off for the first time in 150 years, a ghost was released. That ghost, known only as the Sentinal, then used his powers to fight against crime and enemy agents.
  Sergeant Spook: 1940, Blue Bolt #1 (Funnies, Inc). Slain police officer continues to fight crime as a ghost. As a ghost, he still wears his policeman's uniform and strangely "Spook" was already his name when alive. For a little while, Spook was police chief of Ghost Town, made up of ghosts of history and good friends with Dr. Sherlock. Then he teamed up with a Jerry, a young psychic lad who could see him.Of interesting note, some of the non-War years adventures were written by Mickey Spillane.
Shaman: 1946, Golden Lad #5 (Spark). In Knickerbocker City, Don Wickett is a hard-nose radio announcer for WWGL who decides to take his stance against crime and lawlessness a step further by putting on a costume and becoming the heroic Shaman. His secretary Kandy Wilson is his sidekick Flame (see her entry for image). Despite their colorful names, neither has any extraordinary powers.
Tiger Shane: 1943, All-New Short Story Comics #1 (Harvey). This detective also fought the Nazi menace.
  Shangra: 1940, Crash Comics #1 (Tem Publishing). Reporters Joan Joyce and Jack Flynn are en-route to cover the Sino-Japanese War when entgine trouble forces them to land their plane in a hidden Tibetan land. There, they find Shangra. Shangra is centuries old, the seventh son of a seventh son and as such, he's got vast magical powers.
Shark: 1939, Amazing-Man Comics #6 (Centaur). The Shark is a water-breathing hero. He has webbed hands and feet that help him swim and he's aided by his elderly but powerful Pops - King Neptune. He gained the name the Shark because humans (air-breathers) see him most often in the company of man-eating sharks. However, he has as his home an underwater castle with many advanced inventions. In the water he has "the strength of ten whales" but out of it, just the strength of us mere mortals. Despite his godly pedigree, not much is ever really delved into regardings the Greco-Roman mythology. Nor is it clear why he wears a mask as he has no secret identity to protect.

Sheena: 1937, Wags (British Tabloid)/1938, Jumbo Comics #1 (Fiction). Like many GA characters, Sheena has inconsistant origins. In the first, she was a child when her explorer father Cardwell Rivington is accidentally killed by Koba, a native witch doctor. To make amends, Koba raises Sheena as his own daughter and she grew to be a female-Tarzan and queen of the tribe. As her "Jane" she chose Bob Reynolds. Her back story would change to being the orphan of missionary parents, Bob would sometimes be called Rick Thorne and Koba into a witch woman named N'bid Ela. NOTE: In addition to having as one of her creators the legendary Will Eisner, she is also one of the contenders for the first female comic book superhero, IS the first female character to get her own book named after her and one of the few heroes to make a transition TO pulps (though only one issue). While DC would like you to think it's Wonder Woman, Sheena was one of the most influential comic book characters, spawning a whole genre of imitators much as Superman and Mandrake.

  Tom Sherrill: 1938, Jumbo Comics #1 (Fiction House). Sherrill is a scout during the American Revolutionary War.

Shock Gibson: 1941, Speed Comics #1 (Harvey). Robert "Shock" Gibson is a wealthy scientist who discovers a way to give himself various electrical abilities. Which he uses to fight crime naturally. While he is charged up, he can generate enough electricity to weld metal and blast through metal walls much less shocking foes into submission. He also gains the abilities to fly, super strength and generate electro-magnetism. Issue #17 gives his name as Daniel Gibson, perhaps his middle name?

For some reason, Shock chooses to use his real last name which no one catches onto. He started out wearing a helmet, giving him a decidedly goofy appearance. He must've eventually caught himself in a mirror because after several issues, he dropped the helmet. Guess he also found crimefighting sweaty work, because after awhile he also switched to a bare legs and t-shirt costume. Or maybe he was just trying to show up his compatriot Black Cat as to who had the best legs in the book.

Gibson is one of the few heroes who enlisted in the service once the War started and spent his time mostly in the South Pacific foiling various Japanese plots but went wherever the action was. And of course, no one still could figure out that the US soldier and super-hero who shared the same last name are the same person.

There are some neat things to recommend SPEED COMICS. One, around the middle of the run, you get some neato Simon & Kirby covers. Two, around the same time after Captain Freedom debuted, you started having covers showcasing the various stars of the book in action together with a behind the cover text story inside.

Shock stayed with Speed for its entire run, until issue #44 in 1947 and in a couple of other Harvey titles here and there. But, 1948 was the end for him. His name appears as one of Dr. Weir's Vault heroes in AC's FEM FORCE but makes no appearance on panel. In 1995, the publisher Recollections (formed by one of the Harveys) tried to bring back some of the characters in ALFRED HARVEY'S BLACK CAT and Shock was one of them who got updated story.

  Silver Knight: 1944, Complete Book of Comics and Funnies (Better). Sir Blaine is an Arthurian knight with enchanted armor. His girlfriend Tarna sometimes wore the armor herself. Their main enemy was the dastardly named Black Barton.
  Silver Ranger: 1941, Silver Streak Comics #8 (Lev Gleason). The Silver Ranger and his horse Lucifer fought for justice in the Old West in various text stories in Silver Streak.
  Speed Silvers: 1940, Amazing Adventure Funnies #1 (Centaur). Speed is a the driver/engineer of modern and powerful train who still manages to find time to get into trouble and have heroic adventures. He's assisted in this by his assistant Mike Muldoon.

Silver StreakSilver Streak

Silver Streak: 1940, Silver Streak Comics #3 (Lev Gleason). Hold on to your hats for this one. Silver Streak has one of the more odd-ball super-origins out there. A racing enthusiast swami (!) is suspicious of drivers' deaths caused by giant insects. Don't know what roused his suspicions there. After a man he hypnotized to race for him is killed, the swami resurrects him and instructs him to track down the killer. Which he does, from behind the wheel of the car, the Silver Streak. Afterwards, due to a strange fluid in his blood, the driver now has the power of super speed. He gains a kid partner in Mickey O'Toole who needed a blood transfusion and is given blood by the Silver Streak. Mickey gains the hero's powers, and becomes first Mercury and then the Meteor. He also had a pet falcon with the same powers. All were super-fast and could fly. There were quite a few variations in the costume, mostly color choices, though none of them had much silver in them.
  Simba: 1940, Jungle Comics #1 (Fiction House). Simba is a lion in the African jungles.
The Skipper: 1940, Target Comics #1 (Novelty). The Skipper is an elderly scientist, patriot, and philanthropist. He has created a futuristic town called Boyville for "unwanted" boys. His number 1 man is "Captain" 2-R. Boyville is a futuristic and quasi militaristic city, but the Skipper is an almost pacifistic man. When America is attacked, he offers his inventions and services in the aid of defense, but defense only. One of his boys is a delinquent that he reforms called Pretty Boy, though he takes on the code-name M-4 and another Jerry Jenkins.
  Skull Squad: 1941, Wings Comics #1 (Fiction House). There are apparently two Skull Squads from Fiction House. One is a group of pilots captained by Chip Collins over in Fight Comics (See Chip Collins' entry). Then there's this group for Wings Comics who were a multi-national concern like the Blackhawks. These squad members are Sandy Macgregor (Scotland), Jimmy Jones (American), and Kent Douglas (British) flying a bomber with the Skull emblem for the R.A.F. The trio are rounded out by Canadian rear gunner Jack Bruce and Terry Ryan, radio operator.
Sky Chief
Sky Chief: 1941, Punch #1 (Harry "A" Chesler). Burton Strong was the futuristic hero.
Sky Girl
Sky Girl: Jumbo Comics #68 (Fiction House). Sky Girl is merely a nickname, the name of the strip for one Ginger Maguire. Ginger has two goals, to find a husband and a career in aviation. She's hampered in both as she's not all that bright though attactive. She still manages to stumble through all sorts of aviation themed adventures in her eternal quests.
  Sky Hawk: 1941, Key Ring Comics #1a (Dell). Presumably an aviation hero. At the moment, I know nothing else about this character.
  Sky Ranger: 1940, The Funnies #45 (Dell). Bruce is the Sky Ranger, a heroic pilot. He flies into adventures with his friends Pug and Hap.
  Sky Wizard: 1940, Miracle Comics (Hillman). The Sky Wizard is a great scientist and inventor in addition to being in peak physical condition. He uses his fantastic inventions and knowledge as well as his brawn in combatting evil.
Sky Wolf
Sky Wolf (I): 1940, Silver Streak Comics #4 (Lev Gleason). A brilliant commercial pilot, Paul Storm was in Poland when it was invaded by the Germans. In a blitzkrieg raid led by Baron Kraft he lost his wife and unborn child. Vowing vengeance he donned a mask, stepped into a specially constructed plane, and became the Sky Wolf. His solo activities across Europe had him battling foes such as the Flying Dragon. His last appearance was in Silver Streak #6.
Sky Wolf
Sky Wolf (II): 1941, Air Fighters Comics #2 (Hillman). Larry Wolfe is the Sky Wolf, and leads a group of pilots against the Germans: the Turtle, a brave Pole whose tongue was removed by the Germans, and communicates with the others by tapping Morse Code with his head; the Judge, a British flier rejected by the RAF because he's too old but still an ace pilot; Cocky Roche, the quick witted cockney. In addition to being top pilots, they also flew two special planes that could separate into a total of four planes when the situation demanded.
  Skyman: 1940, Big Shot Comics #1 (Columbia). When a kid, Allan Turner's parents are killed in an airplane accident. Turner devotes his life to the science of flying to make it safe for everyone as well as devoting himself to grow up a physical and mental marvel. Wears a patriotic outfit and is a gadgeteer of the first order. His plane is of the flying wing design but is powered by the magnetic Poles and can achieve speeds of 800 mph as well as hover.
  The Skyrocket: 1940, Bill Barnes Comics #1 (Street & Smith). Ted Barry is a double-threat, both an ace pilot and an ace investigator for the Department of Justice to the point he becomes known as "The Skyrocket".
  "Skyrocket" Steele: 1938, Amazing Mystery Funnies v1 n2 (Centaur). "Skyrocket" Steele is a hero in the year "X" ("about 2500 A.D.") who, with his friends Sari Marston and the invisible man "Invex", aid King Kurt against the evils of Vance Roy. NOTE: He's actually on the cover of #1 but his first story is in 2.
  Sleepy Samson: 1941, Key Ring Comics #1a (Dell). At the moment, I know nothing else about this character.
  Suicide Smith: 1941, Wings Comics #1 (Fiction House). Smith is a fighter pilot who starts off leading a team known as the Air Commandos. He eventually separates from the Air Commandos, but still takes on the foes of America, assisted by kid sidekick Chuck Hardy, and female spy Hinda (for more on Hinda, see the villainous Baron Zborov).
Solar: 1941, Captain Aero #1 (Holyoke). "Solar, Master of Magic" has a diamond from King Solomon's Mines and a "cape of mystery". The diamond gives him incredible magic powers and the cape the power of invisibility. Thus armed, he fights crime and Nazi plots with the additional aid of Lisa Andrews. Appearance wise, Solar is like Marvo and many other golden age magicians: dark hair, pencil thin mustache and decked out in a suit. Surely a coincidence.
  Solar Legion: 1940, Crash Comics #1 (Tem Publishing). In the year 2140, man reaches the stars and crime follows, the spaceways constantly menaced by space-pirates. Adam Starr fights the pirates and forms the Solar Legion to impose law and order.
  Solarman: 1940 Wham 2 (Centaur). Not much is known for this obscure hero.
  Space Detective: See Avenger
  Space Rovers: 1940, Exciting Comics #2 (Standard). Ted Hunt and Jane Martin (no relation to the war nurse of the same name for Fiction House) rocket through the cosmos in search of adventure. In addition to ray guns and a space ship, the pair also have rocket belts that allow them to fly.
space smith
Space Smith: Fantastic Comics #1 (Fox). Space Smith and his gal Diana are explorers and adventurers of outer space in some unknown year.
Space Hawk
Spacehawk: Target Comics #5 (Funnies, Inc). Spacehawk is a Neptunian who fights menaces across outer space as well as helping out America in the days of WWII. Queen Haba of Noom on Neptune is hopelessly in love with him. He has a variety of powers: telepathy, invulnerability, and flight. However, it is unclear how much of his power is natural and which comes from his equipment such as his anti-grav belt.
Spade of the Secret Service: 1941, Victory Comics #1 (Centaur). Spade is an ultra-secret Secret Service agent. His identity is unknown, he reports directly to the President. He is clever and a master of disguise. In true pulp hero fashion, he leaves behind a symbol when he's done with a case, an ace of spades playing card.
  Spark Man: 1941, Sparkler Comics #1 (United Features). Spark Man is a bit unique in the realms of mystery men. First, his name is Omar Kavak, decidedly ethnic. Second, his career as a classical violinist is not one that would naturally lend itself to one moonlighting as a costumed hero. Especially as his powers and adventures have nothing to do with that background. Instead he finds a way to shock enemies into submission through a pair of special gloves.
Sparkler: Super Spy Comics #1 (Centaur). Red Morgan's scientist father creates a metallic suit that when charged by a box on a belt it makes the wearer invisible (it comes with a hood thus covering his whole body when he chooses to be invisible). When re-appearing, sparks of light dance about the body. Thus when Red dons the suit to avenge the death of his father and fight crime, he takes on the name the Sparkler! In his next adventure, the suit is all blue.
Spectro: 1944, Wonder Comics #1 (Better). Bob Morgan has telepathic ability. He uses this to solve crimes. His only concession to wearing a superhero costume is a star and planet spangled cape.
Speed Centaur
Speed Centaur: 1939, Amazing Mystery Funnies #12 (Centaur). Speed Centaur is the sole survivor of a race of centaurs that lived in the Arctic after an earthquake destroys their civilization. Speed is discovered by ace reporter "Reel" McCoy of the Daily Views who brings him to America. Speed is strong, fast and able to fly (the last not being one you'd naturally expect from a centaur) and he puts those talents to use fighting evil.
The Sphinx: 1940, Exciting Comics (Standard). Ellsworth Forrester is the hero the Sphinx. As he receives orders and cases, he's apparently an authorized masked man which is good as he's not overwrought if he sends crooks to their deaths in battle. His butler, Tom is aware of his dual identity. The Sphinx possesses incredible, possibly superhuman strength.
  Spider Queen: 1941, Eagle Comics 2-4 (Fox). Years before Peter Parker was born, a young government chemist by the name of Dr. Harry Kane creates a spider web fluid. However, it's his formula and tests for a new steel that catch the eyes of enemy agents who shoot him and make off with the plans. Hearing the shots, his wife and assistant Shannon Kane finds him dying. After the funeral, going through his records, she comes across the web formula. She discovers it sticks like glue but is strong enough to swing on. She devises a set of bracelets to contain and release the fluid and begins her career. Her costume is a blue top, red skirt and mask, yellow boots and cape. She was one of the heroes turned villains used by Roy Thomas in his Invaders mini-series albeit with a slightly different costume.
  Spider Woman: 1944, Major Victory (Harry "A" Chesler). Since the death of her father, Dr. Goddard, Helen lives the life of a recluse in his cabin in the Ozarks. The remote location seems perfect as a hideout to a gang of criminals but they are instead captured by Helen who puts on a fantastic costume to frighten the crooks: green, yellow and red tights, purple robe with a giant insect head hood. As this is her only appearance, it is presumed she went back to her reclusive life after they were carted away.
Spirit Man: 1939, Silver Streak Comics #1 (Lev Gleason). Spirit Malcolm and his assistant Ray Williams monitor the world from a secret base outfitted with super-technology. Their technology includes the Futurscope which they use to watch for trouble anywhere on Earth, the Mistodine ray which sends Malcolm's spirit to any location on which the Futurscope is focused, and a Rayodine gun, a generic raygun.
Spirit of '76spirit of '76 Spirit of '76: 1941, Pocket Comics #1 (Harvey). Gary Blakely is a cadet at West Point who somehow came into possession of a Revolutionary style bulletproof coat and outfit. So, he puts on a mask and uses it to fight crime. In his second outing, he had to go up against no less than Satan, master of all evil. NOTE: The original character was wonderfully rendered by Bob Powell. The idea of the bulletproof costume was "borrowed" by Roy Thomas when he created his own character Spirit of '76, though the look was based on the Fighting Yank, another GA hero who got powers through his cloak.
  Spitfire: 1941, Spitfire Comics #1 (John F. Mahon). In 1741, sailor Black Douglas falls asleep on an island and wakes up two centuries later. As inexplicable as his long sleep he discovers he now has the ability to breathe flame as well as a poison gas and fog. He adapts to the 20th century and uses his newfound abilities to fight crime.
  Spitfire Ace: 1940, Wings Comics #1 (Fiction). Tim Cassidy is the Spitfire Ace, assuming he's so named according to the plane he pilots.
  Spitfire Sanders: 1944, Spitfire Comics #132 (Elliott). Spitfire Sanders is a beautiful female agent for US Intelligence and fights the Nazis, specifically the Whip. NOTE: There are two different comics that were published with the title of Spitfire, both featuring a character with that name. Either one is possible as being inspiration for the Roy Thomas character.
  Spy Chief/Spy Master: See "The Cloak".
  Dick Star: 1941, Bang-Up #1 (Progressive). Dick Star is a Federal Investigator.
star pirate
Star Pirate: 1940, Planet Comics #12 (Fiction House). Star is the "Robin Hood of the Spaceways." With his gal Trody (short for Trodelyte) he roams outerspace fighting interstellar injustice. In later issues, he pals around with the bulkish rogue Blackie who's really just in it for adventure and the money. Star Pirate also has some rocket boots that enable him to fly
  Star Rover: 1940, Doc Savage Comics #1 (Street and Smith). In some unspecified future, Ray Darrow is the Star Rover, a roaming adventurer
Stardust: December 1939, Fantastic Comics #1 (Fox). Despite being billed as "the Super Wizard," Stardust didn't have magical powers. He was a wizard in the sense that through his super-science, he could do almost anything from flying through space unaided like a comet to a variety of rays that can make things big or small, levitate items, turn invisible, etc. Then he has the gadgets such as crime detectors that alert him to evil and crime and his costume that provides protection against a variety of destructive forces. Stardust maintains a base on a private star and fights various outer space menaces but also holds a fondness for America and is quick to defend her against crime and Fifth Columnists. Stardust himself seemed to vary in size, a huge man with arms like tree-trunks and a bull neck and is very formidable in a fight even minus his powers.

But, despite all of these powers, Stardust wasn't seen after 1941, his last adventure recorded in FANTASTIC COMICS # 16, never gracing the cover.

NOTE: Stardust was the brainchild of Fletcher Hanks, one of the oddest artists of the Golden-Age, ranking up there with Basil Wolverton (Space Hawk, Powerhouse Pepper) and Harry G. Peters (Wonder Woman, Man O'Metal). His style seemed to be a combination of primitivism, art-deco, and some kind of bad acid trip. The stories were outlandish with all sorts of bizarre punishments inflicted on the guilty anticipating the 70s Spectre stories by several decades. Hanks himself seems to have been a low-life, an alcoholic and child and wife abuser if a recent book is telling the truth, the kind of person deserving the kind of divine retribution that Stardust regularly dished out. He worked under a several pseudonyms, but his distinctive style always stands out. And, he created Fantomah, one of the big contenders for the first woman superhero and is every bit as unique as Stardust.

A variety of Stardust's adventures can be found at:
"Star-Spangles" Branner: 1942, C-M-O Comics #1 (Centaur). C-M-O stands for Chicago Mail Order Co. Ray Branner is "Star-Spangles" Branner, "an ordinary small town boy, he valiantly slashes at the alien forces trying to cripple our country from within... with the aid of his assistants 'Dixie' and 'Candy' Kane equipped only with native courage and a bag of tricks, he daringly battles the enemies of armed forces!" Despite their names, Dixie and Candy are both lads, the three team up, frustrated from not being able to help officially due to their youth.
  Gary Stark: 1941,Target Comics v7 #3 (69) (Novelty). A youthful adventurer that travels all around getting into all sorts of trouble. Aided by the adult Bob Carter among others.
  Stars & Stripes: 1941, Stars and Stripes #4 (Centaur). Three men in an aggressor nation are arrested on trumped up charges: newspaper correspondent Patrick "Pepper" J. O'Henry, diplomat secretary Benjamin Franklin "Whitey" Allen, and tourist Vance "Van" Stuyvesant III. Sent to a concentration camp, they escape and form a team called the Stars and Stripes, swearing an oath in their own blood that they will protect America against all spies and threats. To this end, they wear matching khaki costumes with a patriotic motif and operate out of a secret headquarters beneath Van's summer home.
  Spencer Steel : Fight Comics (Fiction). Clever two-fisted ace sleuth. Unlike many comic heroes, Spencer is married.
  Buck Steele: 1940, Sure Fire Comics #1 (Ace). Buck is the "Robin Hood of the Range". Guess that makes his horse Blackie and dog Rusty his Merry Men?
  Sgt. Steele: 1941, Yankee Comics #1 (Dynamic Publications/Chesler). Steele is the gung-ho leader of the crackshot Hell Cat Patrol of the US Marines.
Steel FistSteel Fist
Steel Fist: 1944, Blue Circle Comics #1 (Rural Home Publishing). As related in the first issue Timothy Slade is a patriot and works in an industrial plant during the war. Working an evening shift, some saboteurs kill his co-worker Nick and when Tim tries to stop them, they shove his hand into a vat of molten steel. While the doctors prepare to amputate, he is visited in a feverish dream by a mystical female embodiment of Justice who erases the pain and is presumably the cause that his steel covered hand is now fully functional. Now, when he sees threats to America, he dons a costume and becomes the Steel Fist and his first job was capturing the saboteurs responsible for his condition and Nick's death. He has no overt powers other than the steel fist. Though in one story, the artist goes through great pains to show that most of the time, Tim keeps his right hand hidden in his pockets, yet there are still times it's viewable to the readers and it seems a normal hand unless needed not to be. Maybe, he is able to switch it back and forth at will?
  Steel Shark: 1941, Victory Comics #1 (Centaur). Lieutenant Commander Bob Steel is commander of the submarine R-14 and his reputation is such that he's nicknamed the "Steel Shark".

Spark Stevens: 1939, Wonderworld # 3 (Fox). Spark and his pal Chuck are wireless operators on the U.S.S. Dragon and fight villains like the Scourge.

  Craig Stewart: 1940, Amazing Mystery Funnies #17 or v3 #1 (Centaur). Doctor Vernon invents a sleek super-plane, the Bullet and has the capable adventurer Craig Stewart test it out. Stewart's aide is his Hindu valet Khan.
  "Swoop" Storm: 1942, Boy Comics #3 (Lev Gleason). Swoop is billed as being America's youngest aviator, doing his part for the war effort. Several covers suggest team-ups of all the heroes of the title.
  Jack Strand: 1939, Amazing Mystery Funnies v2 #7 (Centaur). Homer Carlin on his deathbed gives his neice Diana and her boyfriend Jack Strand a pin with a gem that contains a ray. They are to guard it from a villain called Psyk, but at the same time it will protect them from him. With the gem Psyk can ruin the world. When Psyk gets Diana in his thrall and brings her to his "Realm of the Subconscious" Jack uses the gem to track her and also travel from this world to that one to rescue her and to stop Psyk. Eventually, they put an end to Psyk and the Realm of the Subconscious. They plan to get married and lead a quiet life in a cottage somewhere, little dreaming of new threats coming their way.
stratosphere jim
Stratosphere Jim: 1940, Crackajack Comics #19 (Dell). By Alden McWilliams. After designing a small super-fast high flying plane, Jim Baxter sets about building the largest flying fortress ever and uses it to travel all over the world having adventures.
  Lank Strong: 1944, Sparkling Stars #1 (Holyoke). Lank Strong is an ace pilot of the squad called Hell's Angels. After the War, he and other former members Clem West and Gil Little head to the American West and operate the T-Bone Ranch and Airfield where Lank becomes a special operative for the government and Gil a sheriff in order to fight against criminals.
Strongman: 1940, Crash Comics #1 (Tem Publishing). Playboy Percy van Norton becomes a superman via spending years following a "secret book of yogi". He's super-humanly strong and keen intellect. He pretends to be timid soul until the situation demands that he sheds his Clark Kent-ish persona to become Strongman.
  Strong of the Secret Service: 1940, Doc Savage Comics #1 (Street and Smith). Lee Strong is a top Secret Service agent.
Stuntman: 1946, Stuntman Comics #1 (Harvey). By Simon & Kirby. When two of the Flying Apollos are murdered, the third member, Fred Drake, decides to do a little sleuthing of his own, adopting a costume for the purpose. Because of a startling resemblance to the actor Don Daring, he's hired to be his stunt double. Discovering a knack for solving crimes, he continues on as Stuntman, with the aide of actress Sandra Sylvan and despite the would-be aid of Don Daring, who is really a flop in such things other than relying on his handsome looks.
sub saunders
Sub Saunders: 1939, Fantastic Comics #1 (Fox). In the far future year of 10,000, Sub Saunders is a submarine man of the US Submarine Forces. He also has discovered a way to breathe underwater and helps out the lovely Queen Lantida and Atlanteans.
Sub-Zero Man
Sub-Zero Man: 1940, Blue Bolt #1 (Novelty). Sub-Zero Man is the sole survivor of a space-ship crew of Venusians that had to crash-land near Salt Lake City after a mishap with a frozen asteroid freezes them and their ship. Encased in ice, he manages to find a group of scientists whothaw him out using gamma radiation. He discovers that everything he touches freezes solid but when he saves the city from a flood, the denizons trust him. Once he learns to control his powers, he opens a detective agency, becomes a crimefighter and gains an Inuit lad as a sidekick called Freezum. Sub-Zero is pictured here in his frozen and non-frozen states.
Super American
Super American: 1941, Fight Comics #15 (Fiction House). In the 23rd century, everyone has superpowers. Super American is one such who ansers the call to come back through time to WWII to lend his powers to the cause of democracy and help make his present a reality. He's got GA Superman levels of strength, flight, invulnerability.
Super-Ann: 1941, Amazing-Man Comics #24 (Centaur. Ann Star gained super-strength and limited invulnerability. For awhile, she was secretly aided in her cases by Mighty Man (not sure why). Her mother knows her secrets.
  Super Ann II: 1942, C-M-O Comics #1 (Centaur). This Super Ann is Ann Allen, a Nancy Drew type of young woman who goes around and solving crimes and mysteries. She is helped by her two friends "Freckles" Doyle and Susan and by Foxey, a fox terrier.

The Super-Sleuths: 1945, Fighting Yank #12 (Standard). Stan and Sam McGillicuddy are detectives of the Neversleep Detective agency. Stan is the brains, a cool head and good shot while Sam is the strong scrapper.

Super Spy: 1940, Super Spy Comics #1 (Centaur). 57-8R is such a good agent and detective, he's also called the Super Spy. Or maybe that's just hyperbole on the title of the strip's part. Judging from the one story I've read, he's a British secret agent.
Supermind and Son: 1941, Popular Comics #60 (Dell). Professor Warren is Supermind. In his lab secreted on top of a mountain, he developed a Televisioscope with which he can watch the world and a process that temporarily fills his son Dan with incredible energies. While his body remains super charged, Dan has super strength, can fly and run at great speeds, is surrouned by a nigh impenetrable electrical field which he can also use to burn through solid metal. They can also communicate telepathically

Supersnipe: 1942, Shadow Comics #15/vol 2 #3 (Street & Smith). Koppy McFad is "the boy with the most comic books in America" who dreams of being a hero like the characters in his book. In addition to his daydreams as being the "Man of 1953", he'd put on a cape and red long-johns to fight petty crimes in his neighbrohood.

  Bill Swift: 1940, Weird Comics #1 (Fox). Standard space hero. For discovering and putting an end to Victor and his invisible planet along with an invisible army, he gets promoted to Captain and is made Commander of the new outpost, now visible in the skies. He also gets a beautiful assistant and girlfriend, Nadine, who knew the secrets of the planet and thus Victor had her kept prisoner. Text story.
Swiftarrow: 1945, Golden Lad #1 (Spark). Editor Jon Dart puts on a costume and wields a crossbow to fight crime.
Sword: 1942, Captain Courageous Comics #6 (Ace). Arthur Lake is in England on a trip with his father when he discovers King Arthur's sword, Excalibur. When he pulls out Excalibur he gets generic superpowers. He is partnered with Lance Larter, who gains similar superpowers and becomes The Lancer (in Super-Mystery Comics v3 #3). The two start off as being lads who transform into super-versions of themselves, though it appears that the Sword is an adult while the Lancer stays a teen. During this time Lance's age is stated at least once as being 12. However, in some later stories, the duo appear to be at least late teens at the youngest if not in their twenties and their heroic selves full adults. Hard to tell with the art, whether that's intentional or not. Moe Lyn, a worker in his father's plant, would also turn into a version of Merlin. Interesting how all the last names begin with "L".





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