Character Creation
"A great mind once said that creation was no great feat...they were wrong..."
Creating your character isnt very hard. All you need is a word document, a dice roller (or dice), and your imagination. I'll lead you through it.

Name - The very first thing you'll need to do is think up a name for your character. Or somtimes people think up names for their character last. Its all up to you. Your name can be anything you want, just as long as you don't use curse words or other slang synonyms of a curse word in your name. You must include a first and a last name.

Age - The age of your character can vary depending on which side you are on. You will be assigned your side so be patient and just leave this one blank until further notice.

Side - As age, you will not know this, it will be assigned to you.

Mobile Suit - Include mobile suit name and code. If you want you can also nickname your mobile suit for fun.

Callsign - All callsigns are given by others. You'll become as somthing and therefore get your very own callsign. So this will be left blank as well.

STATS - rolling stats is an all out important. You have 6 abilities, Strength, Dexterity, Accuracy, Luck, Vitality, and Alertness (see abilities in detain click here). You'll need your dice roller for this. Plug in 1d10 into your dice roller and roll. Write down the number you get and repeat this step 5 more times. You should come out with 6 different numbers ranging from 1-10. Now, apply those numbers to a different ability score. An example would be as shown below.

Strength - 6
Dexterity - 7
Accuracy - 6
Luck - 9
Vitality - 7
Alertness - 5

Now that you have your stat, you need to modify them. Go
here to see modifiers of stats and what they might look like. After you've accomplished this task, move to the next step.

Mobile Suit Data - This is split up into different features. First you'll need Ranged Weapon Drives. You'll get weapons later but for now just put how ever many you can hold. Next you should put down Melee Weapon Drives, then Miscellanous Weapon Drives, and then Support Hold. Thruster, Speed, and Sensors should be after them.

After that you're done except for a few minor details that you'll have to work out with me.
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