1957 The world stage: USSR launches Sputnik, the first artificial earth
satellite, and in response, the USA forms the Advanced Research Projects
Agency (ARPA)....eventually the resulting
internet
allows this document to reach you.
side show setting: the Big Prairie, January 28, 1959
born the youngest of four, John William Schmidt enters the world
Sputnik sends the USA into a science education tizzy, which results
in John growing up in student housing as his father (thanks to government
agencies like the
NSF)
earns a Ph.D. and takes on the challenge of reinvigorating biology education.
shaped by his father's genes and scientific attitudes, John becomes
a science geek at an early age
when other kids are melding into the counter culture of the late 60's,
John discovers the golden age of Science Fiction
Clark, Heinlein,
E.E. Smith, and Issac
Asimov's technology/computer/robot stories have a profound effect on
John.
Why not make an
intelligent machine?
While other kids yern for the latest stereo sound system, John wants
a personal computer.
About this time, John also impales his mental self on the writings
of good old boys like Plato.
The contrast between Plato's Absolute Forms
and the modern world of computers and molecular biology is awesome.
Thanks to the NSF, John gets to submit offerings to an IBM
mainframe and learn the computer programming language APL.
J.
D. Watson's
"The
Double Helix" helps make John fall in love with science research.
1977.....John must decide between the academic study of artificial intelligence
and biological intelligence.
John gets to take a linguistics course, learn about people like Terry
Winograd and things like the microworld Natural
Language Processing program SHRDLU,
and in attempting to make an IBM 360 pass the Turing
test, John discovers that learning is the key to language and the most
interesting aspects of human brain function.
After spending a few months trying to understand how to program a computer
to "produce" behavior that resembles human language use, John decides that
we first have to learn how the human brain does the trick. Shaped by such
thinking and the cold war, John decides it is better to take money from
the NIH than the DOD.
Why not use computers to help study the complexity of the brain?
John's brain finally snaps, sending the dead hand of Plato spinning
into the far depths of time.
As the Platonic ashes blow away on a gentle Fall breeze in New England,
John is left nothing more than a determinist and a materialist, hoist by
his own philosophy to confront the challenge of explaining human consciousness
in terms of the brain.
About this time, John reads a quote from a famous scientist (Watson
again?) about how biological membranes are an important topic ripe for
investigation. Thus, John avoids the hot sucking trend of molecular genetics
research.
John ends his mathematics education after not being able to give a
satisfying answer to his teacher's question "Why does a biologist need
to know Group Theory?", but not before learning calculus, linear algebra,
and differential equations, and even gets to take a course on mathematical
modeling.
Why not make a computer that grows up with children and learns to
speak a human language?.....the software will have to take sensory
input and automatically construct complex programs that represent each
word of the language. John stares through the window at the IBM 360 and
thanks his lucky stars that he had already decided to study human intelligence
(brains) rather than face the frustration of waiting for computer technology
to get good enough to face the challenges of mind complexity.