Any questions then email me at yongsanbadukclub at yclwaller dot com and I'll try to answer your questions.

Beginner (30 - 25 Kyu)

 
Go: A Complete Introduction to the Game
Go and Go Moku
Go for Beginners
Graded Go Problems for Beginners; Vol. 1
Magic of Go : A Complete Introduction to the Game of Go
Master Go in Ten Days
Stepping Stones to Go
Teach Yourself Go
The Theory and Practice of Go
The Game of Wei-Chi(1993)
The Game of Wei-Chi(1994)
   

Elementary (24 - 15 Kyu)

 
38 Basic Joseki (Elementary Go Series, Vol. 2)
Attack and Defense (Elementary GO Series, Vol. 5)
Cho Hun-Hyeon's Lectures on Go Techniques
Ez-Go: Oriental Strategy in a Nutshell
Fighting KO
Game of Go
Graded Go Problems for Beginners; Vol. 2
In the Beginning(1995)(Elementary GO Series, Vol. 1)
In the Beginning(1998)(Elementary GO Series, Vol. 1)
Kage's Secret Chronicles of Handicap Go
Lessons on the Fundamentals of Go
Life & Death (Elementary GO Series, Vol. 4)
Proverbs; Traditional Wisdom for the Game of Go
Tesuji(1995)(Elementary GO Series, Vol. 3)
Tesuji(1998)(Elementary GO Series, Vol. 3)
The Second Book of Go
   

Intermediate (14 - 5 Kyu)

 
A Compendium of Trick Plays
All about Life and Death Vol. 1
All about Life and Death Vol. 2
The Art of Connecting Stones
The Chinese Opening
The Direction of Play
Cosmic Go
Dramatic Moments on the Go Board
Essential Joseki
Get Strong at Handicap Go
Get Strong at Invading (1998)
Get Strong at Invading (1995)
Get Strong at Life and Death (Get Strong at Go)
Get Strong at Tesuji
Get Strong at the Endgame
Get Strong at the Joseki 1
Get Strong at the Joseki 2
Get Strong at the Joseki 3
Get Strong at the Opening
Golden Opportunities
Graded Go Problems for Beginners; Vol. 3
Graded Go Problems for Beginners; Vol. 4
Kato's Attack and Kill
Killer of Go
Nie Weiping on Go; The Art of Positional Judgment
Positional Judgment High-Speed Game Analysis
Power Builder; Intermediate Level
Pro-Pro Handicap Go
Reducing Territorial Frameworks
Rescue and Capture
Tesuji & Anti-Suji of Go; Playing in Good Form & Making Correct Shape
Tournament Go, 1992, A Yearbook of Japanese Professional Go
Utilizing Outward Influence
Whole Board Thinking in Joseki Volume 1
Whole Board Thinking in Joseki Volume 2: 3-4 point, High Kakari & Far Kakari
Winning a Won Game, Volume 2; Go Seigen's Lectures
   

Advanced ( > 4 Kyu)

 
100 Challenging Go Problems for 100 Days of Study
The 1971 Honinbo Tournament
Beauty and the Beast
Igo Hatsuyo-Ron
Invincible, the Games of Shusaku
Strategic Fundamentals in Go
The Thirty-Six Strategems Applied to Go
Yang Yilun's Ingenious Life and Death(1996)
Yang Yilun's Ingenious Life and Death(1997)
   

All Levels

 
Art of War (by SUN Tzu)
Dictionary of Basic Joseki; Vol. 1
Go, an Asian Paradigm for Business Strategy
   
Mathematical Go: Chilling Gets the Last Point
The Go Pack
The Great Joseki Debate; Choosing Winning Corner Variations
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