|
Beginner (30 - 25 Kyu) |
|
| Go: A
Complete Introduction to the Game |
 |
| Go and Go
Moku |
 |
| Go for
Beginners |
 |
| Graded Go
Problems for Beginners; Vol. 1 |
 |
| Magic of Go :
A Complete Introduction to the Game of Go |
 |
| Master Go in
Ten Days |
 |
| Stepping Stones to Go |
 |
| Teach
Yourself Go |
 |
| The
Theory and Practice of Go |
 |
| The Game of
Wei-Chi(1993) |
 |
| The Game of
Wei-Chi(1994) |
 |
| |
|
|
Elementary (24 - 15 Kyu)
|
|
| 38 Basic
Joseki (Elementary Go Series, Vol. 2) |
 |
| Attack and
Defense (Elementary GO Series, Vol. 5) |
 |
| Cho
Hun-Hyeon's Lectures on Go Techniques |
 |
| Ez-Go:
Oriental Strategy in a Nutshell |
 |
| Fighting
KO |
 |
| Game of
Go |
 |
| Graded Go
Problems for Beginners; Vol. 2 |
 |
| In the
Beginning(1995)(Elementary GO Series, Vol. 1) |
 |
| In the
Beginning(1998)(Elementary GO Series, Vol. 1) |
 |
| Kage's Secret Chronicles of Handicap
Go |
 |
| Lessons on
the Fundamentals of Go |
 |
| Life &
Death (Elementary GO Series, Vol. 4) |
 |
| Proverbs;
Traditional Wisdom for the Game of Go |
 |
| Tesuji(1995)(Elementary
GO Series, Vol. 3) |
 |
| Tesuji(1998)(Elementary
GO Series, Vol. 3) |
 |
| The Second
Book of Go |
 |
| |
|
|
Intermediate (14 - 5 Kyu)
|
|
| A Compendium
of Trick Plays |
 |
| All about Life and Death Vol. 1 |
 |
| All about
Life and Death Vol. 2 |
 |
| The Art of
Connecting Stones |
 |
| The Chinese
Opening |
 |
| The Direction
of Play |
 |
| Cosmic
Go |
 |
| Dramatic
Moments on the Go Board |
 |
| Essential
Joseki |
 |
| Get Strong at
Handicap Go |
 |
| Get Strong at
Invading (1998) |
 |
| Get Strong at
Invading (1995) |
 |
| Get Strong at
Life and Death (Get Strong at Go) |
 |
| Get Strong at
Tesuji |
 |
| Get Strong at
the Endgame |
 |
| Get Strong at
the Joseki 1 |
 |
| Get Strong at
the Joseki 2 |
 |
| Get Strong at
the Joseki 3 |
 |
| Get Strong at
the Opening |
 |
| Golden
Opportunities |
 |
| Graded Go
Problems for Beginners; Vol. 3 |
 |
| Graded Go
Problems for Beginners; Vol. 4 |
 |
| Kato's Attack and Kill |
 |
| Killer of
Go |
 |
| Nie Weiping
on Go; The Art of Positional Judgment |
 |
| Positional
Judgment High-Speed Game Analysis |
 |
| Power
Builder; Intermediate Level |
 |
| Pro-Pro
Handicap Go |
 |
| Reducing
Territorial Frameworks |
 |
| Rescue and
Capture |
 |
| Tesuji &
Anti-Suji of Go; Playing in Good Form & Making Correct Shape
|
 |
| Tournament
Go, 1992, A Yearbook of Japanese Professional Go |
 |
| Utilizing
Outward Influence |
 |
| Whole Board
Thinking in Joseki Volume 1 |
 |
| Whole Board
Thinking in Joseki Volume 2: 3-4 point, High Kakari & Far Kakari |
 |
| Winning a Won
Game, Volume 2; Go Seigen's Lectures |
 |
| |
|
|
Advanced ( > 4 Kyu)
|
|
| 100
Challenging Go Problems for 100 Days of Study |
 |
| The 1971
Honinbo Tournament |
 |
| Beauty and
the Beast |
 |
| Igo
Hatsuyo-Ron |
 |
| Invincible,
the Games of Shusaku |
 |
| Strategic
Fundamentals in Go |
 |
| The
Thirty-Six Strategems Applied to Go |
 |
| Yang Yilun's
Ingenious Life and Death(1996) |
 |
| Yang Yilun's
Ingenious Life and Death(1997) |
 |
| |
|
|
All Levels
|
|
| Art of War (by SUN
Tzu) |
 |
| Dictionary of
Basic Joseki; Vol. 1 |
 |
| Go, an Asian
Paradigm for Business Strategy |
 |
| |
|
| Mathematical
Go: Chilling Gets the Last Point |
 |
| The Go
Pack |
 |
| The Great
Joseki Debate; Choosing Winning Corner Variations |
 |
Any questions then email me at yongsanbadukclub at yclwaller dot com and I'll try to answer your questions.