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| M2A3 Bradley | Home | |||||||||||||
| This is a armored infantry fighting vehicle that can withstand damage better than an old tank and carry infantry besides. They were often used as a part of cavalry unit within the U.S. and other forces. This vehicle shouldn't be underestimated. Though it doesn't have the power or armor of an Abrams, it can carry heavily armed troops which can fire from the vehicle or disembark for added maneuverability. Speed: 41 mph (66kmh) Water: 4.5 mph (7.2kmh) Range: About 301 miles. (483km) Fuel Type: Multi Fuel System. Statistical Data Crew: 3 + 7 passengers Height: 9.69 feet (2.972m) Width: 11.76 feet (3.61m) Length: 21.34 feet (6.55m) Weight: 5.17 tons Cargo: up to 7 passengers and their gear. Places for 7 additional short range missiles. (Power armored troops take 2 spaces) Full NBC system. Black Market Cost: 800,000. Explosive and plasma weapons do 1/2 damage. MDC By Location Main Body- 48 (96) with standard added armor blocks. Tracks (2)- 12 Weapon Turret- 36 (72) with standard added armor blocks 25mm Auro cannon- 10 Short Range dual launcher- 10 |
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| Note: The M1A3 conversion my Golden Age weapon smiths should be converted to these stats. Thier conversion assumes the M1A3 to be an SDC vehicle. It is a very heavy sdc and mdc vehicle weighing at 70 tons using advanced ceramics, steel and depleted uranium which is a very heavy but super strong Mega Damage material. It has been known to survive several direct Sabot and Depleted Uranium Sabot hits. | ||||||||||||||
| 25mm Auto Cannon This is the original weapon for the Bradley IFV. Mega-Damage SABOT: 6d6 per burst of 10 rounds DU SABOT: 2d6x7 per burst of 10 rounds HEAT: 5d6 per burst of 10 rounds. 5 meter burst radius. ROF: Equal to the gunner's hand to hand attacks. Payload: 900 rounds. Can have two different typs loaded at one time. The gunner simply switches to the type needed. Range: 8,150 feet +1 to hit Short Range Dual Launcher This weapon sits on the left side of the turret. It has two missiles, but when depleted a crew memeber must exit from the top of the vehicle to load more. This takes one turn to complete. Mega-Damage: 2d6 x 10 Range: 5 miles 7.62mm Coax Machinegun SDC: The coax MG could be replaced by any light or medium weapon of similar design. |
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| M1A3 Abrams | ||||||||||||||
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| The M1A2 Abrams was the ultimate in American armored power before the G-10 and struck fear into the hearts of those unlucky enough to be in its way. A few smaller nations used the tank up untill the coming and many more were placed into storage bunkers resting inside environmental protection bags preventing age and decay. It is still formidable against all but the most deadly of enemies. The last upgrade was the engine, now designated the M1A3 Abrams.. Speed: 45 mph (72.42kmh) Range: About 311 miles. (483km) Fuel Type: Multi Fuel System. Statistical Data Crew: 4 Height: 7.75 feet (2.375m) Width: 11.85 feet (3.63m) Length: 22.82 feet (7.18m) Weight: 70 tons Cargo: Full NBC system. Black Market Cost: 2,800,000. Explosive and plasma based weapons do half damage due to the composite ceramics. MDC By Location Main Body- 580 Tracks (2)- 67 Turret- 480 120mm Cannon- 67 |
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| 120mm Main Cannon This is a 120mm smooth bore cannon used to punch holes in even the toughest armor and beasts.. Mega-Damage SABOT (APSD): 2d4 x 10 DU-SABOT (DUAPSD): 4d6x10 AP: 1d4x10 HEAT: 2d6 x 10 10 meter burst radius. ROF: Equal to the gunner's hand to hand attacks. +1 if TC uses his turn to help the gunner aquire targets. Payload: 44 rounds. Range: 12,388 feet +1 to hit 7.62mm Coax Machinegun (opperated by the gunner) SDC: 7.62mm Loaders Machinegun. SDC: .50 Cal. TC's MG. SDC: or MDC: The MGs can be replaced by any weapon of similar design and size. This could be any thing from other conventional mg's to lasers or rail guns. . |
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