I saw this concept
on someone's homepage, unfortunately
I don't remember who's it was to give them credit. If you know,
please email me. If you don't know what this
concept is, it is simply making 1 M.D. equal to 10 S.d.c. (1 md = 10
sdc). I have found this to be a more realistic
system of damage, and allows characters with only sdc capability to
affect, although limited, mdc creatures.
Example: The player characters are in a bar, or other establishment
that requires weapons to be checked at the door. During the stay,
a Titan Juicer (Juicer Uprising™ page 32) becomes upset with the player
characters. The juicer has a MD of 20, and assuming he is a comparitivly
weak juicer (ps of 27), he does 3D6 MD per punch! Even assuming the
characters are wearing body armor, there is no way for them to defend them
selves. The puny sdc punches and kicks hardly stun the juicer at
all(MDC of 20, or 2000 SDC).