This comment it's written by Trolly

If we already know Kirby as the palm of our hand, is the hour which we know other personages of the saga. This time, already almost forgotten pair Lololo and Lalala. We must of to know this pair just as we knew Kirby, because without a doubt some, is worth the trouble (in addition to being of HAL Laboratory, indeed).
 

Everything began more or less in 1988, when it appeared this small pair. These carried out a called game Adventures of Lolo, that was for the NES. It was rather strategic game, of these of which we must think until finding the solution. In this game we had a main objective, to rescue to princess Lala of the claws of Great Evil. In a small intro of the game we could see how takes thus to the princess immediately. But for Lolo it was not thus the thing, and then embarked in a big adventure. And there it is where we conducted battle.

ADVENTURES OF LOLO

Here we can see the game paused. It isn't a pause pressed with the Start button, it's a pause without pressing a button.In the game we had to take the reins of Lolo and to handle it through rooms full of monsters and objects. Our main objective within the rooms they were to take hearts in the order that we want, and if we take all to them, a chest that was in room will be opened. If we take the coffer, we will be able to happen to the following room. But it was not indeed easy, since the monsters that act on the room have its paper (to don't enter you to the next room successfully). So that the task of taking the hearts and the chest is a little simpler, we will have to know to use the objects that act on the scenery of room. In addition to that, in the game we have the possibility to eliminate using them powers that contain in one of the hearts that you pick.

Here we see an intro of how the Great Evil capture the princess Lala and went to the castle of the background.The game, to the being a strategic game (where intelligence, the cleverness, and the reasoning of the levels is the essential), we will have infinite possibilities of mistaking us to hour to play. A clear example is in the enemies. When we will have to pass a zone in where it is a heart or even the chest, we must think what we must do (or with the scenery of the game or the powers that let us have in our hands). We even had possibilities to mistake to us at the time of solving puzzle, like in the case of moving blocks towards where he is an enemy. If we were mistaken, we will be able to have the possibility of reinitiating the level pressing the Select button. We must consider that if we were mistaken or an enemy kills to us, we will lose one life (even if we pressed the Select button at the time of reinitiating). A good strategy in the game is in which, if we did not press no button when we began (or we reinitiated) a room, we can see a plane of how the enemies are located (as much those that are in fixed positions or movement) and the objects. Thus we can plan good tactics before putting the hands in the control pad and to go to by them without thinking of the danger in which you can have.

Wooo, it's little hard, huh? Don't worry, if you make a plan before doing this level, this level it isn't hard for you!The game, evidently, was enough long. The failure that they had the games of those times was the possibility to save our progress, with which we will have to happen the whole game (with the electrical and visual cost that it it supposed, and I say to line of vision because being ahead many hours of the screen it has like result important sequels). In order to avoid this, Adventures of Lolo arranged a useful system of passwords, with which we could rest a good short while and later to continue with our game.

Graphically he was not nothing of the other world, since the game it was for a console of 8 bits, where we only saw 256 colors in screen, although scrolls (movements of character or object) were good. Music was a little epic for a game of this typical one, although was always same. The game, evidently, when having passwords, gives signal that it is a long game, and is it. We must cross 10 floors and each floor have 5 rooms, which it has... 50 levels approximately!

In summary, Adventures of Lolo was a normal game stops all those that had opportunity to see it (and of to play it).

ADVENTURES OF LOLO 2

A year after the release of its predecessor, HAL Laboratory made one second part of this saga. This game is, seeing it, at first sight same that the previous one (the same one in everything). But seeing it deeply, it is a totally new game.

The history (and the objective) of the game were exactly the same one. We will have to save princess Lala for the second time of claws of the Great Evil. When seeing that she is not princess Lala of the place of where it happened the facts, Lolo undertakes to the place where has taken it (if in the first part was a castle, imagine now a tower with more floors than in its predecessor) and we will take there the absolute control of the personage (with joypad, of course).Uh oh, a Rocky has trapped Lolo! You have two options: or you wait that Rocky leaves, or you press Select and restart the level?

As we see, the game system is the same one that in the first part, only that this time we counted on a small newness that makes complicate a little plus the things, the land of where we are. We can to put land feet different from the game, where each one has a function different: in already the classic brick ground, where we can walk normally without fear to anything, the grass ground, where the enemies they cannot happen that way, but you can do it, and one more difficult, the one of sand, where you will go with a half speed, but your enemies no!, which does that if it persecutes an enemy to us and we go by that way, the one that steps on the heels to us has more possibilities to defeat you.

We follow with the part of the game system. As we said before, system is the same one, that is to say, we can use the objects that interact in the game and to use the powers that we saw in the first part. Enemies are such, which stops those that played first part knows the characteristics them.

In this part, to the being a little more long, it cannot lack the essential one system of passwords of its predecessor. When we do not have more extra lives, he will appear corresponding password for the phase. And thus, once aimed, we can continue later, and be able to rest our eyes awhile (us they will thank for it).

As we said in the beginning, when seeing the game at first sight, we see that the graphs are such, although there are few new effects that they appear, like for example, when we take the chest and disappear enemies, or the brilliance that the green blocks loosen. music has changed, although like the first part, is repeated between rooms and floors. Although his more than 50 levels they leave satisfied nobody player, by very skilful who is.

In summary, Adventures of Lolo 2 is a little normal game, although to some players something will disappoint seeing to them who already have been seeing for a year (speaking at the time in that it left the game). Simply, that the first part did not play, this game was a good one option.

ADVENTURES OF LOLO 3

In the first and second part of this saga you can use powers. In the third part you can do it too!More sequels of this saga. This time the last one of all those that left, since it was in the 1991, just where in 1992 it appeared Kirby's Dreamland, and then it let match more of this small pair. Although in this third (we repeated, last) part, counts on a pile of new features. You want to know them? It continues reading!

The story, like newness, is totally different. No longer we have that to rescue princess Lala again, since we have set to Lolo. With this I mean that Lala is a juiceable personage in game. That is to say, that in addition to being able to play with Lolo, we can control Lala in the game. Both make the same actions, but he is not nothing badly that Lala appears!

Something interesting is the system of game. This time we have a new system of selection of level, where we can choose the level to play in a map. Within the map we must go to a zone or another one depending of the levels that you have completed. In other part is the classic system of rooms that we saw both in other games, that why I go to you to count, if you have already read it before.

Here you could select a level to complete it. Before enter in a level, select a character to use. Do you prefere Lolo, or Lala?A useful newness is the zone of training that is in the maps. When we entered a tree, we can see how a guy makes us access a different rooms as we are completing them. With this we could to practice before entering the true levels.

Another newness is passwords. This time longer (the one of both others games were of four letters, this one is of the twenty) and easiest ones to obtain. When we pressed the Start button in the map of selection of level, we can see the present password and to be able to point it.

Just as in first (and the second part), the graphs are such, changed, but repeated music, and the almost equal amount of levels that in the second part, but all of them completely new.

Adventures of Lolo, in spite of being the last game of the saga, was a normal game, but very entertained.

WHERE THEY APPEAR LOLOLO AND LALALA

Although formerly they were called Lolo to him and Lala, at the moment is called Lololo and Lalala, although in Kirby's Right Back at Ya!, the name changes being Fololo and Falala. If we wondered ourselves where they appear Lololo and Lalala, the answer, evidently, it is: "It is in the Kirby game". Bingo! But, where exactly? Here we showed to you where they appeared these two inseparable ones:

* Kirby's Dreamland - Boss #2
* Kirby Superstar/Fun Pak - Spring Breeze Boss
* Kirby's Avalanche/Ghost Trap - Level 6

Besides to leave in these games, they appear in the bottoms of Kirby's Right Back at Ya!

A SLIGHT SUMMARY BEFORE FINISHING

In order to finalize this huge Extra that I have prepared for you (and in a step that gives for you a little  information) in order that you know of that in a game it must exist somebody that gave its sand granite years back. And the pair Lololo and Lalala is an example. The Adventures  of Lolo saga was a worthy saga for those people who the games of to think was one of its favorites between all the games that existed in those remote times.
 

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