Weapons List
ATK The attack power of this weapon.
HIT The hit rating of this weapon.
HLD If materia can be equipped to this weapon. (c - connected slots, s
- single slots)
AP If materia attached to this weapon earn more
AP per battle.
ATK HIT HLD AP
Buster
Sword 18 96 2c
Mythril
Saber 23 98 2c/1s
Hardedge 32 98 2c/2s
Butterfly
Edge 39 100
4c
Enhance
Sword 43 107
8c
Organics 62 103
4c/2s
Crystal
Sword 76 105
6c
Force
Stealer 36 100
3s APx2
Rune Blade 40 108 4s APx2
Murasame 51 100
4c/1s
Nail
Bat 70
100 none
Yukiyoshi 56 100 2s
Apocalypse 88 110 3s APx3
Heaven's
Cloud 93 100
6s
Ragnarok 97 105
6c
Ultima
Weapon 00 110
8c APx0
ATK HIT HLD AP
Leather
Glove 13 99 1s
Metal
Knuckle 18 102 2c
Mythril
Claw 24 106
2c/1s
Grand
Glove 31 110
2c/2s
Tiger
Fang 38 110
4c
Dimond
Knuckle 51 112
4c/1s
Dragon
Claw 62 114
4c/2s
Crystal
Glove 75 115 6c
Motor
Drive 27 106
3s APx2
Platinum
Fist 30 108
4s APx2
Kaiser
Knuckle 44 110
2c/6s
Work
Glove 68
114 none
Powersoul 28 106 4s APx2
Master
Fist 38 108
6s
God's
Hand 86 255
4c
Premium
Heart 99 112
8c APx0
The
Powersoul will power-up when Tifa is in critical condition (i.e. near death).
The
Master Fist will power-up when Tifa is suffering from a statusailment.
ATK HIT HLD AP
Gatling
Gun 14 97
1s
Assault
Gun 17 98
2c
Cannon
Ball 23 98 2c/1s
Atomic
Scissorss 32 99
2c/2s
Heavy
Vulcan 39 100
4c
Chainsaw 52 100
4c/1s
Microlaser 63 101 4c/2s
A*M
Cannon 77 103
6c
W Machine
Gun 30 100 3s APx2
Drill
Arm 37 97
4s APx2
Solid
Bazooka 61 100
8c
Rocket
Punch 62 110
none
Enemy
Launcher 35 100
2c/3s
Pile
Banger 90 80 6c APx0
Max
Ray 97
98 6c
Missing
Score 98 108
8c APx0
The
Gatling Gun, Assault Gun, Cannon Ball, Heavy Vulcan, Microlaser, A.M Cannon, W
Machine Gun, Solid Bazooka, Enemy Launcher,Max Ray, and Missing Score are all projectile
weapons. They will cause the same
amount of damage whether Barret is in the front or back row.
ATK HIT HLD AP
Mythril
Clip 24 100
2c/1s
Diamond
Pin 33 102
2c/2s
Silver
Barrette 40 110
4c
Gold
Barrette 50
104 4c/1s
Adaman
Clip 60 106
4c/2s
Crystal
Comb 76 108
6c
Magic
Comb 37 100 3s APx2
Plus
Barrette 39
104 4s APx2
Centclip 58 108
8s
Hairpin 57 120
none
Seraph
Comb 68 110
4s
Behimoth
Horn 91 75 6s
Spring
Gun Clip 87 100
6c
Limited
Moon 93 114
8c APx0
The
Hairpin will hit for the same amount of damage whether Red 13 is in the front
or the back row during battles.
ATK HIT HLD AP
Guard
Stick 12 99 1s
Mythril
Rod 16 100
2c
Full
Metal Staff 22
100 2c/1s
Striking
Staff 32 100
2c/2s
Prism
Staff 40 105
4c
Aurora
Rod 51 110
4c/1s
Wizard
Staff 28 100
3s APx2
Wizer
Staff 33 100
4s APx2
Fairy
Tale 37 103
7s
Umbrella 58 118
none
Princess
Guard 52 111
6c/1s
The
Princess Guard (should) power-up when protecting an ally. (NSS)
ATK HIT HLD AP
Spear 44 97 2c/2s
Slash
Lance 56 98 4c/1s
Trident 60 105
6s
Mast
Axe 64
99 4c/2s
Partisan 78 100
6c
Viper
Halberd 58 102
4s APx2
Javelin 62 104
4c/1s APx2
Grow
Lance 78
102 6c
Mop 68 118
none
Dragoon
Lance 66 100
8s
Scimitar 86 102
2c APx3
Flayer 100 100
6s
Spirit
Lance 92 112
4c
Venus
Gospel 97 103
8c APx0
ATK HIT HLD AP
4-point
Shuriken 23 100
2c/1s
Boomerang 30 101 2c/2s
Pinwheel 37 104
4c
Razor
Ring 49 105
4c/1s
Hawk
Eye 61
107 4c/2s
Crystal
Cross 74 110
6c
Wind
Slash 30
103 3s APx2
Twin
Viper 36
108 4s APx2
Spiral
Shuriken 68 110
2c/6s
Superball 68 120 none
Magic
Shuriken 64 113
3s
Rising
Sun 68 108
4c APx2
Oritsuru 90 116
4c/4s
Conformer 96 112 8c APx0
Yuffie will
always strike for the same amount of damage whether she is in the front or back
row since she uses projectile weapons.
ATK HIT HLD AP
Yellow
M-phone 36 100
2c/2s
Green
M-phone 41 100 4c
Blue
M-phone 48
100 4c/1s
Red
M-phone 60
100 4c/2s
Crystal
M-phone 74 100
6c
White
M-phone 35 102
3s APx2
Black
M-phone 31 104
4s APx2
Silver
M-phone 28 106
8s
Trumpet
Shell 68 118
none
Gold
M-phone 58 103
8c
Battle
Trumpet 95 95
6c APx0
Starlight
Phone 88 102
8c
HP
Shout 95
110 8c APx0
ATK HIT HLD AP
Quicksilver 38 110 2c/2s
Shotgun 48 112
4c
Shortbarrel 51 118 4c/1s
Lariat 64 120
4c/2s
Winchester 73 120 6c
Peacemaker 38 118 2c/1s APx2
Buntline 48 124
4c APx2
Long
Barrel R 66
255 8c
Silver
Rifle 62 120
none
Sniper
CR 42 255 4c
Supershot
ST 97 120
6c APx0
Outsider 80 120
4c/4s
Death
Penalty 99 115
8c APx0
Vincent
will always strike for the same amount of damage whether he is in the front or
back row since he uses projectile weapons.