The Lion King is Coming to the Playstation!
*oh, and the Game Boy Color!*
SIMBA'S MIGHTY ADVENTURE release information!

I first heard of a new Lion King game coming to the Playstation and Gamebory Color a few months ago (thanks to Christian of Kiara's Sahifa :)), and was desperate to find information regarding this game... it's one of the most exciting pieces of news I've heard since Simba's Pride was being released! Sure there is already the TLK game for most platforms, yet I have completed this classic over and over... and yearned for another TLK game to broaden my horizons. I have searched to corners of the net to find, disappointingly that no site, even the Activision one, bears much information... so ive devcided to merge all the information I know of into this page, including all the release dates I have discovered, in the hope that others will find it useful.

If you have discovered any info not found on this page - please contact me and I shall gladly give you credit!

NEW!!!! THE COVER:

Comments on Simba's Mighty Adventure (from various sources):

Pre-ECTS: Lion King For PlayStation

By Ben Stahl, GameSpot VG [UPDATED: 09/01/00]

"ECTS hasn't officially started yet, but we've got the first shots of Activision's The Lion King.

Though Activision doesn't have an official presence at the ECTS show in London this year, the company did hold its own press event earlier this week called Activate 2000. One of Activision's latest developments is a video game adaptation of Disney's popular animated movie, The Lion King. Though we didn't get a chance to play the Lion King, we did get our hands on the first screens of the game. Activision has not announced a European release date for the Lion King, nor has it been confirmed for a US release."

*****

From http://pocket.ign.com:
**Thanks Havaska ;)**
Disney's The Lion King: Simba's Mighty Adventure
What's old is new again, again - Disney Interactive must've realized that it has a few great games in its history of titles for past system, since they're working with several publishers to get those titles on the Game Boy Color. Aladdin made the jump from Genesis to Game Boy Color thanks to Ubi Soft and Crawfish earlier this month, but the transition for that game was more than a little bumpy. A much better second attempt at the move has been made from Activision and Torus Games (Duke Nukem, Yoda Stories) in the form of The Lion King: Simba's Mighty Adventure. As good as the move has been, its problems lie in the past - the same control issues that hindered the console version a few years ago show up here, too.

Features

In the game, you play as Simba as he grows from cub to lion. The plot has been hacked for consistency's sake, so the levels are based on situations from the film but don't play out as linearly. Each level has a goal, but it's generally the same from the get-go - wander through the level collecting stars and bouncing on enemies, leaping up to climb up on trees and ledges to reach more remote locations and tokens. In the early stages, Simba can roar but it's just for show, later on when Simba grows his mane the roar will cause enemies to run away - handy for the enemies that charge after you or take a few pounces to eliminate. Collecting 100 stars will earn an extra life, but collecting all five pieces of the lion amulet will earn a play in one of the game's four mini challenges featuring Timon and Pumbaa. These minigames range from the lame to the downright clever, including a tennis game featuring bugs instead of balls.

The conversion from 16-bit to 8-bit isn't completely direct – the ideas and controls are still intact, but the levels have been changed to be more Game Boy Color friendly. Several stages from the Genesis and SNES editions have been changed, and some, like the "Just Can't Wait to be King" animal romp on giraffe's heads have been taken out completely. The wildebeest stampede scene is in the Game Boy Color, but it's been changed to a top-down perspective instead of the pseudo-3D viewpoint of the 16-bit editions. But thanks to the release of the direct-to-video Lion King II movie, this game continues on after the battle with Scar – four more levels have been added where Simba must rescue his daughter Kiara, including a modified version of the wildebeest round, swimming from crocodiles in an African river.

The game is a nicely put together platformer - smooth animation and fast action, with lots of variety thanks to the minigames and changing level perspective. The one real hitch is the strange control when jumping - it's difficult to pinpoint a short jump. Sometimes you overshoot, sometimes undershoot, and lots of times just miss a ledge because you weren't standing in the exact spot necessary when leaping. It's a real learning curve trying to control Simba properly, and even when you blow through half the game you'll still find it hard to tell him what to do properly.

The graphics are also well drawn - along with the already mentioned smooth animation, the developers use the Game Boy Color's high-color mode for still scenes from the movies. There's an awkward transition for when you go from cub Simba to adult Simba, since the adult character is actually smaller than the cub sprite.

Strangely, this game features absolutely no music from the movie -- instead, it has only two repetitive in-game tunes. Thankfully the development team offered a Music Volume feature in the options.

But there's one true gem in this game - the link cable "Tag Mode." Surprisingly, this level is a lot of fun - each character plays as Simba or Nala (the same sprite with a slightly different color palette), and the idea is to hold onto the level's star for as long as you can. If the other player touches you, you snag the star and his clock begins to count down. First person to waste all the time on his clock loses. The challenge is to romp around without clinging to ledges, since dangling makes you a prime target for a tag. It's a great addition, and every platform game should include something this clever for two players.
Comments

As much as I was disappointed with Aladdin on the Game Boy Color, if that game was better produced for the handheld, it would have been the better Disney platformer because of its better level layouts and control. But Lion King is a much, much more impressive production thanks to greater attention to detail, as well as more features and games to play. The actual adventure is a little on the easy and short side, but the minigames and link cable mode makes Lion King a title to continue playing even after the main game's completed. It's just a shame the controls weren't tweaked from the original design, but otherwise it's a quality platformer and a great game for the kiddies.

   --Craig Harris

*****

From http://www.torus.com.au/products/lionking/

The Lion King: Simba's Mighty Adventures is a rich, colourful adventure into Simba's world as he battles his way through levels designed from both The Lion King and Simba's Pride. Start early as you control young Simba as a cub, and progress through the story where you grow up and become an adult lion, defending your pride and your right to be named The King of the Pridelands. Covering 10 levels and two different camera views, fight your way through African wildlife such as hyenas, scorpions, snakes and vultures. Collect stars and hidden amulet pieces for secret game surprises.

Developed by Torus Games Pty Ltd. Published by Activision. Available: Christmas 2000.

Release Dates for Simba's Mighty Adventure (from various sources)

These are dates predicted, or know to be the release date for Simba's Mighty Adventure... I presume most of them are US release dates...

December, 2000 The Gaming Resource
December 15, 2000 TZA
Christmas 2000 Gaming Central
December 28, 2000 Wizard Video Game Releases
January 3, 2001 Amazon

There are a few more site that suggest dates that already appear here, so there is no point posting them.

Judge for youself when you think the game's gonna come out... from what I've gathered, It's probably going to be around Christmas.

And look at this!! Exciting, huh?
Screen Shots from Simba's Mighty Adventure
(from ZDnet's Game Spot)





Click here go to ZDnts' Game Spot; The Place with the most into on Simba's Mighty Adventure!

Screen Shots For the GBColor:
*BIG THANKS TO HAVASKA :):):)*
Click here to see where the GB ones came from ;)

screenshot 1 screenshot 1 screenshot 1
screenshot 1

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