Wolf Pack Infantry Soldier
“Nothin
personal pal, just follow’in orders….BOOM”
The
Wolf Pack Infantry Soldier is a vital member of the Corps. They maintain
Garrisons for contracted townships, provide ground support for COMMAND
personnel, man vehicles for rapid deployment and serve as guardians of Wolf
Pack Recruiting Stations. The infantry also allows for greater mobility in
dense wilderness and urban settings where armored combat is virtually
impossible due to constricted spaces. Their training allows them to functioning
independently when needed and also within small (5-10 member) squads. Rarely,
are they brought forward in larger groups unless the mission requires agility
and thorough searches. Often enough, the infantry is called to clear buildings,
train local militia, provide ambush support, and employ guerrilla warfare
tactics against small groups or lone invaders.
Although not the largest portion of the
Corp, these brave men and women are often recruited from families that were
victimized by roving marauders, Coalition Troops, aggressive D-Bees, and the
occasional Supernatural Entity. Primary requirements for Infantry Soldiers are;
dedication to the Corps and its goals, adventurous spirit, and a willingness to
learn and help those people that cannot help themselves. Wolf Pack Infantry
soldiers are all literate and well versed in local customs and military
warfare.
The
Wolf Pack Mercenary Corps. often becomes a stable home for displaced human and
D-Bees alike. They find camaraderie in the ranks of fellow soldiers, in which
they fight side by side. Make no mistake, the Corps is a business venture
geared toward making money. If a soldier becomes a liability, that soldier is
relieved of duty and released from the Wolf Pack. Although this has not yet
been the circumstances to date.
Wolf Pack
Infantry Soldier receive lodging, 3 meals a day, uniforms, laundry service,
medical services, training, 1 week leave time per year, and a starting salary
based on their ability, training, and experience. Death Compensation is
provided to surviving family members and/or designated parties in the amount of
1 year standard Salary for the soldier. After 10 years of service within the
ranks of the Wolf Pack, the Soldier qualifies for retirement in which he/she
receives ¾ annual salary per year for 20 years and access to medical facilities
for themselves and their immediate families for life. This is a relatively new
policy designed by Col. Masters in the hopes of maintaining troop loyalty and
fair compensation/recognition to veteran soldiers. Since the Wolf Pack
inception 5 years ago, there have been no claims for this policy. However, Col.
Masters has made provisions that this policy will be upheld in the case of his
death.
Alignment: Any but tend toward Scrupulous, Unprincipled, and Aberrant.
Attribute Requirements: IQ, PE, and PS of 10 or higher. A medium to high PP is
advantageous but not required.
Bonuses: +1 to PS and PE, + 2 to ME
OCC Skills:
Language: Native 98%
Language: American (+25%)
Literacy: American (+20%)
Math: Basic (+20%)
Radio: Basic (+15%)
Pilot: Hovercraft (+15%)
Read Sensory Equipment (+10%)
Weapon Systems (+10%)
Climbing (+5%)
Swimming (+10%)
Running
Computer Operation (+15%)
Lore: D-Bee (+15%)
WP: Energy Pistol (+1
to Strike)
WP: Energy Rifle (+1
to Strike)
WP Grenade
WP: Knife
WP: Submachine gun (+1
to Strike)
Hand-to-Hand: Expert
*Hand-to-hand: Expert can be changed
to Commando at the cost of one or Martial Arts for two OCC related skills.
OCC Related Skills: Select 4 other skills. Plus select one additional skill at
levels 3, 6, 9, and 12. All new skills begin at level 1 proficiency.
Communications: Any (+5%)
Domestic: Any
Electrical: Basic electronics only (+10%)
Espionage: Detect Ambush and
Wilderness Survival only (+15%
for both)
Mechanical: Basic mechanics only (+10%)
Medical: First Aid or Holistic only (+5%)
Military: Any (+5%)
Physical: Any, except Acrobatics
Pilot: Any (+20%)
Pilot Related: Any (+15%)
Rogue: Any (+5%)
Science: Mathematics: Advanced only
Technical: Any (+10%)
WP: Any
Wilderness: Land Navigation &
Hunting only (+5%)
Secondary Skills: The character also gets to select 8 secondary skills from the
previous list. These are additional areas of knowledge that do not get the
advantages of the bonuses listed in parenthesis (). All Secondary skills start
at the base level. Also, skills are limited (Any, Only, and None) as previously
indicated in the list.
Standard Equipment: 2 sets of Field BDU’s, WPGM-01 gas mask, Comm./HUD headset
Transceiver, T-41 Commando Scout armor, Digital watch /w radiation detector,
(Utility belt /w Sidearm holster, Multi-Optics binoculars, WPLT-01 language
translator, Pocket flashlight, Handcuffs (MDC: 10), E-Clip pouches (2), Flash
comp. Goggles, Infra-red distancer/designator, and a Wilks laser tool.
Weapons: WP-20 Laser/Stun Sidearm /w 2 E-Clips, WP-30 Battle Rifle /w 4
E-Clips & 2 Grenade Mags, WP-25 “Wolf Pup” Submachine Gun /w 3 Magazines (1
of silver ammo), Grenades (4) 2 smoke & 2 plasma, WP-14 Vibro-knife, and
Silver-plated throwing knives (2).
Combat Pack: NG-S2+ Basic survival pack with the following; Spare uniform,
Comm/HUD set, Dress uniform, Short E-Clips (4), Long E-Clips (4), SMG Magazines
(4+1 silver), Canteen, Rations (5 days), WP-45 Auto-pistol /w 2 magazines (+1
silver), #3 Fusion blocks (2), Detonators (2 Timer & 2 Radio), and an
RMK/IRMSS med kit.
Vehicle: WP05EX Hover Trike or WP10EX Hover Jeep
Equipment available upon assignment: Other Weapons, Equipment, Vehicles, and services are on an as
needed basis. The Unit Officer has the final say as to what the soldier may use
while on assignment. If the Unit Officer does not like the Soldier,
availability of additional supplies may be extremely limited.
Money: The Infantry Soldier gets a room shared by 1 other soldier in
the barracks, food, clothing and all other basics provided free as part of
his/her pay, as well as, access to medical and recreational facilities. Plus a
monthly salary of 2000 credits a month in addition to Training & Contract
completion bonuses. Starts off with one month’s salary and a possible savings
of 1D4x1000 in credits or Black Market items.
Cybernetics/Bionics: All members of the Wolf pack Mercenary Corps are required to
submit to implantation of the WP Security Implant Chip before any training is
allowed. Otherwise, soldiers may opt for cybernetic/bio-system augmentation at
a later date, or for medical reasons.
Experience Table: Use Coalition Grunt OCC