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My "St. Hilary-Horovitz High" Campaign Setting!

Ready to use, or just steal from!


The Saint Hilary-Horovitz Campaign

This is the setting for the campaign I'm running. Feel free to use it for your own anime/TFOS campaign, or just borrow my ideas, or ignore it completely. It's up to you!

Please note that this is an extremely incomplete document that I continue to work on from time to time. I have no idea if or when I'll ever have a complete version assembled for you, but in the meantime, use whatever you can. I've noticed that it's hard to read -- something else to fix later. Well, actually, I've turned off the background to make it easier to read. I'm sure I could use some anchor links in this document too... later, later.

The Setting: Neo-Tokyo (Yet Another One)

Space. The Final Frontier. Well, not the final frontier, of course -- if that were the case, then there would be nothing for it to be a frontier to. But we can assume that, as far as frontiers go, it's pretty pentultimate.
There is nothing but stars, scattered across the blackness as though the Creator had smashed the windshield of his car and hadn't bothered to stop to sweep up the pieces. Certainly it's pretty to look at, but also, on the whole, rather dull. Nothing happens in space, or at least, nothing that doesn't required you to wait around for eons for it to unfold. Space lacks the excitement of a five-minute car chase, or a three-minute rock song, or two-minute passionate kiss beneath the moonlight. Granted, none of that would be possible without space, but then people don't attend the Gravitron Bowl to appreciate the plaststeel which makes their 50-yard-line seats possible, do they?
So you can imagine the excitement that shot throughout the rest of the universe at the time of the Great Discovery. Contrairy to all expectations, a small planet in the western spiral arm of the Milky Way galaxy was revealed to be more than just another boring rock with an oxygen-rich atmosphere, some plant and animal life, and a few yokels to kidnap and poke and prod. In fact, it was discovered that this single small planet was the ultimate source and depository of every cool and exciting thing in known space!
The planet was called Terra -- Earth. Overnight it became the hippest thing known to sentient life since sentient life developed hips. Earth was more than just cool, it had invented the concept!
Admittedly, the planetary locals didn't see it that way, at least not at first. But they soon came to appreciate how crowd surfing at a rock concert was far superior to the emptiness of deep space. They saw that a chocolate sundae was a great deal more interesting than anything that could be found to eat on Rigel Four, and they were quite quick to understand the inherent advantages that necking in a movie theater had over carving up cows in interesting ways and making strange circular patterns in large grain fields. Most of all, they were quick to realize the inherent marketability of being the hottest tourist site in the galaxy. They might have been technologically backwards, but they weren't stupid.

But imagine with me, if you will, that it is not 2039, but rather 1999, 30 years past. Earth has not yet been discovered by the rest of the galaxy, aside from being located on a few interstellar maps with notes like "cows abundant in rural areas". Neo-Tokyo has not yet been built. Where it will eventually stand is the perfectly good, if somewhat dingier, city of Tokyo.
Ah, but you recall that, according to the history books (and the stories of your parents) it was just about this time, in 1999, that the city of Tokyo was levelled. Now how did that go, exactly? Ah, yes, that was it. Nord Sverdordll, now famous as the "Discoverer Of the Cool World", had just lifted off in his space saucer from a field in southern Oregon, where he'd gotten stone drunk on earth tequila and had left behind some particularly inexplicable crop circles. Drunkenly he dodged a few U.S. military planes sent to intercept him and aimed his saucer for what he thought were the outer rings of Jupiter, but in fact turned out to be the base of Tokyo Tower in downtown Tokyo.
The resulting explosive collision levelled most of the city, greatly annoying civic planners. As usual, Tokyo Tower itself survived, but the rest of the city was a wasteland. Thanks to the Subspace Pocket Dimension Bag that, by law, came equipped with his saucer, and which he had never gotten around to disabling, Nord himself was completely unhurt. He was, however, stranded.
On first reflection it had seemed like the worst fate the galaxy could have thrown him. However, Nord had quickly realized that there was more to this earth place than cows and crops. Disneyland, for example, and hamburgers, and hot rods and movies and rock 'n' roll. By the time the rescue saucer showed up, Nord no longer wanted to be rescued.
Nord's book, "Hanging At The Mall, and Other Things You Can't Do In Space" became an instant galaxy-wide bestseller. And so it began.
Now it's thirty years later, and it's taken for granted that earth is cooler than anything the rest of creation could possibly come up with. Teeners from all over the galaxy come to earth to revel in earth culture. Many of them attend earth schools, and earth goes along with it all because there are far worse things than being the cultural center of everything in existance.
It makes you wonder what our ancestors might think if they were alive today. Would they be happy to see that earth is finally the center of the universe, as the Medieval Church long suspected? Or would they be appalled that teen culture is no longer quarantined here on earth, but has spread to the stars?
Of course, the truth is far more simple. What our ancestors would really be thinking, if they were alive today, is, "Why is it so dark in here?"

The year is 2039. You are a teenager. You live in Neo Tokyo, and attend St. Hilary-Horovitz (Private) High School. And if that was all, life would be easy. But life is never so easy...

Neo-Tokyo has been rebuilt after half of it was vaporized by Nord's Great Mistake. In many ways, earth hasn't changed -- those dark cyberpunk visions of the near future still haven't seen the light of day. In other ways, everything has changed. For one thing, aliens have finally discovered that earth is good for more than slicing up a few cows and kidnapping a farmer or two.
        If you're not familiar with Tokyo, don't worry. Since Tokyo has been rebuilt it doesn't have to look very much like the real Tokyo. You can make things up and 'wing it'.

Tokyo Tower

The Tokyo Tower is a famous landmark in Tokyo. It looks something like the Eiffel Tower in Paris, and was built in 1958. It appears in manga, anime, and Japanese popular culture constantly. Two simple examples: A) In Tenchi Muyou In Love, the Movie, a hostile alien entity tears Tokyo Tower apart during a high school field trip, and B) While on a high school field trip to Tokyo Tower, the three main characters of Magic Knights Rayearth are magically transported to a different realm/dimension.
Are you sensing a pattern here? From anime and manga we can determine following things: A) All high schools in Japan have field trips to Tokyo Tower, B) These trips are considered lame and boring by the students, C) Weird things always happen at Tokyo Tower, and D) Tokyo Tower is always being destroyed, but somehow it never gets permenantly wiped out.
The Tokyo Tower should be a constant in any anime campaign centered in Tokyo. Itís a routine set in stone: Things ALWAYS happen when the characters visit it, and itís always being remodeled, repaired, or has just been reopened since the last major catastrophe. Itís the Tokyo equivelant of Stonehenge or the pyramids. Run with it.
Here are three live/nearly live cam feeds of the Tokyo Tower:

The Saint Hilary-Horovitz High School



        The Saint Hilary-Horovitz High School Of Greater Tokyo is a private academy set on a hill overlooking Tokyo Bay. Where in Tokyo it actually is is up to you -- you don't have to be specific if you don't want to be. If your players insist, tell them they live in the Chibi District (Chibi=Superdeformed). It's on a hill, and it's not too far from where your characters live. It's also an exclusive private school that caters only to the best students, or at least that's what your parents were led to believe. Because of this it has a disproportionate number of foreign students, both non-Japanese humans and non-human aliens. A few students recieve scholarships, so that not everyone in the school is rich.
        Students are required to wear uniforms that consist of black pants and shoes, a white shirt, a black tie and coat for boys, and for the girls, a white blouse with sailor-styled collar, black skirt, kerchief, a short black coat, white tights and black pumps.
        The school is still nominally Catholic. The mascot is the Black Adder, and their rivals in all major sports are the St. Lidwina Demon Skaters (a school named after the patron Saint of skaters, but that's another story).

History Of Saint Hilary-Horovitz High

        As the story goes, in the late 19th century there was a missionary in Tokyo named Ralph Villa-Lobos who claimed to be a Portuguese Priest. He was often seen in the company of his friend, Rabbi Levi Horovitz, reputed to be the first (and possibly only) Hassidic Jewish Missionary in Japan. It happened that one day the two friends were hiking up a hill and discussing religion, when a snake lept up and bit the Rabbi on the leg. The Rabbi hardly felt the bite, and it was not a poisonous snake, but Padre Villa-Lobos fainted dead away. The next thing the Rabbi knew, his friend was rolling head over heels down the hillside.
        The Padre crashed to a halt against a large rock and lay still. Rabbi Horovitz climbed carefully down to his friend. Just as Horovitz reached him, the Padre sat up straight. "I've had a vision from God!" he exclaimed. "I must build a school on this very site!"
        Which he did, despite everyone's objections. He named it after Saint Hilary, the patron Saint of Snake Bite Victims, in honor of his Jewish friend. The Rabbi did not take kindly to this honor, as he was neither Catholic nor much of a victim. It's rumored that his ghost haunts the hallways of the school, complaining about the fact that his name still appears in large type on the sign out front and on all school documents.
        The Catholic Church has no record of any priest named Father Ralph Villa-Lobos. They assume that he was a fraud. In any event, the school has passed through several hands, and is currently owned and run by a small group of wealthy Tokyo businessmen, known only as the mysterious Board Of Directors. None of the students know who these people are, nor do they know the true history of the school (until they tell the gamemaster they're researching the school's history).


The School Building

School Offices

The Gym and Playfields

The Stage and Prop Storage

The Boiler Room and Maintinence Closets

There are supplies closets all over the school, and the janitor, Jackie Chueng, is fond of leaping from the nearest one in times of emergency. There will be a nock on the door from -inside- a nearby closet. One of the villians will invariably answer, whereupon Jackie yells "Suplise!" and proceeds to attack. This, of course, can be deemed worthy of a bonk in and of itself.

The Classrooms

Hallways and lockers

The Vending Machines

Little Boys & Girls rooms

        The restrooms are large, tiled and clean, each with several stalls, several sinks, a window (not clear) to the outside that can be used as an emergency entrance or exit, and full-length mirrors for no apparent reason.

Library & Copy Center

Computer Labs

Science Labs

Home Economics Room

The Steam Tunnels Below The School

        Beneath the school are miles and miles of steampipe tunnels, with entrances and exits all over the school grounds and various places within the city. It is possible for the students to wander forever in the steam tunnels without finding their way out, but inevitably all paths lead to the boiler room. The janitor (Jackie or Al) is the only person who can unerringly find his way through the maze of tunnels without getting lost.

If your players are wandering through the steam tunnels, you might use this random encounter chart to determine what they find or run into:

1)        Seven dwarves. They carry pickaxes and lanterns and walk along whistling a familiar tune about whistling. Their names are Dumpy, Slappy, Stumpy, Drippy, Dorky, Bob and Vengeful, and they work for a paltry wage in the service of their foreman, Zno White. If followed they will come to a mining elevator and head down, far, far below, to begin their mining.
2)        Janitor Al or Jackie.
3)        Zeke the star quarterback. He's been lost since halftime of the championship game in 1956, which the school lost, largely because they were without their star quarterback.
4)        A gnome.
5)        A dragon.
6)        A shambling casserole monster.
7)        A lost French Foreign Legion Patrol with no sense of direction.
8)        Bones of dead students.
9)        Old textbooks, test scores, etc.
10)        Genie lamp.
11)        Dragon's treasure in an old supplies closet.
12)        Old supplies closet.
13)        A yearbook from the future.
14)        The furnace room.
15)        Science Experiment gone horribly wrong. (A misshapen monster).
16)        Biology Experiment gone horribly wrong. (A mutant frog).
17)        Chemistry Experiment gone horribly wrong. (An altered creature who was once human).
18)        Woodshop Experiment gone horribly wrong. (Creature made of wood nailed together).
19)        Math Experiment gone horribly wrong. (What?).
20)        English Literature Experiment gone horribly wrong. (Creature dissects poetry for your listening pleasure).
21)        A Live action RPG club in the middle of a big battle.
22)        Superfly. (My friend Sky thought this would be funny, don't ask me why!).
23)        Any other suggestions?

School Clubs

The School Ninja Club does not officially exist. The class is not officially on the schedule, and you can't officially sign up for it.

The Teachers


The teachers of St. Hilary-Horovitz High are now listed here. It's just easier that way.

It's about time I get some NPC characters up here for you to use! I'm still working on the description for my campaign setting (the school and surrounding area) but just to give you a little info, it's an old formerly Catholic private school in a near-future Neo-Tokyo. Tokyo has been destroyed and rebuilt, which gives me a lot of lattitude in deciding what the city is really like. It's about 30 years in the future, earth has made contact with the rest of the galaxy, and our private high school has not only native Japanese students but quite a few foreigners and aliens attending. Some of the faculty are still part of the Catholic clergy, but not all, and in general it's a typical private high school.
I hope my making this a "semi" Catholic school doesn't offend anyone. I just wanted a private school that had some significant western influences, and this is where I went. An entire write-up of the school will be uploaded soon; maybe it will make more sense then. I also have more teachers coming (including a few aliens), some of the students, and places of interest from the surrounding neighborhood. For now, here are some of the teachers that I already have worked up:


Emoto Chairo

Age:
55
Height:
5 foot 11 inches
Weight/Build:
Thin/160 lbs
Sex:
Male
Hair:
White, uncombed
Eyes:
brown, expressive
Nationality:
Japanese
Position:
Science Teacher

TFOS Conversion:

Smarts: (Certified Genius!) 6
Bod:
(Old Science Geek) 1
Relationship With Others:
(Respected Weirdo) 3
Luck:
(Very) 5
Drive:
(Mr. Magoo) 1
Looks:
(Research Scientist) 2
Cool:
(Perpetually confused look) 3
Bonk:
(Easy target) 2

Powers: None

Knacks:
Run Like Heck, Lucky Break

Traits:
Weird Science +6, Know Science Stuff +4

Chairo Sensei is a brilliant and absent-minded scientist who, for reasons no one can quite fathom, is teaching Science in an obscure private high school. He's blind as a bat without his thick glasses, and with them he's still very nearsighted. His hair is pure white and never combed, giving him a perpetual just-stuck-his-finger-in-a-light-socket look. His clothes are likewise always disheveled, his socks never match, and he always smells faintly of formaldehyde. In short, he's a classic absent-minded professor with a bit of mad scientist thrown in, a sort of Japanese Doc Brown (from Back To The Future).
        It's rumored that Chairo Sensei has a huge basement filled with strange, experimental equipment. It's said that some students have visited his place and were never heard from again.
        Chairo Sensei is prone to carrying odd scientific gizmos in his pockets, like a body-swapping gun or an ecto (ghost) detector. He always wears a white lab coat over very rumpled clothing. He usually doesn't even know what's in his pockets.

Sister Hanako Yamaguchi

Age:
29
Height: 5 foot 1 inch
Weight:
110 lbs.
Sex:
Female
Hair:
Dyed blonde
Eyes:
brown, but uses blue contact lenses
Nationality:
Japanese
Position: Homeroom/Language and Grammar Teacher

TFOS Conversion:

Smarts: (vapid - too many drug trips) 2
Bod:
(weak) 2
Relationship With Others:
(Always friendly) 4
Luck:
(Lucky to be alive) 3
Drive:
(A Deadhead Van) 3
Looks:
(She still has it) 4
Cool:
(Permenantly laid back) 6
Bonk:
(Delayed reaction) 4

Powers: None

Knacks:
Know about the sixties +3, Quote Walt Witman and Alan Ginsberg +2, March holding protest sign +2

Traits:
Really laid back, always upbeat and cheerful

Sister Yamaguchi is a child of the sixties, never mind that she's too young to have experienced them and lives on the wrong side of the world. She manages to look and act as much like a blonde-haired flower child as possible. Although a nun, her clothing and accessories often involve peace symbols and psychodelic tye-dying, and she drives a classic flower-decorated Dead Head VW bus. Although she is neither a good example of a nun nor a completely coherent student, she has the ability to weather almost any chaotic situation with a remarkable degree of calm. Clearly, if drugs have not ravaged her brain, then she was born so mellow that rather than crying she just told the doctor, "Hey, peace, man. It's cool."
Sister Yamaguchi is the homeroom teacher of the player characters.

Brother Hayao Tanaka

Age:
55
Height: 5 foot 8 inches
Weight:
138 lbs
Sex: Male
Hair: black, balding
Eyes:
brown, tired
Nationality: Japanese
Position: Hall Monitor/Truant Officer

TFOS Conversion:

Smarts: (delusional) 3
Bod:
(slow and weak) 2
Relationship With Others:
(Ignorable) 3
Luck:
(not very) 2
Drive:
(passable) 3
Looks:
(older than he is) 3
Cool:
(looses it immediately) 1
Bonk:
(swoons easily) 1

Powers: None

Knacks:
Talk Forever Without Doing Anything +5, Notice Stuff +6, Harangue +4

Traits:
Whiney, Complainative, Talkative, Delusional

Brother Tanaka lives in a world where he is a lethal killing machine with a hair trigger. He will explain this to you at length ("I could have killed him, I'm telling you -- it's a reflex, something I can't control. I picked it up in Nam. I tell my wife, honey, when you wake me up just prod my leg and then get back quick. I wouldn't want to hurt you.") However, in practice he is almost useless in any situation. He is slow (he walks with a cane) and panics in any confrontation, only afterwards explaining how he was "this close" to killing the other person.
As a Hall Monitor and a Truant Officer Brother Tanaka is both very good at and completely inadequate for the job. He has eagle-eyes that can spot students skipping class, school, or causing mischief from a half-mile away. He can smell trouble brewing, and always limps onto the scene just in time to threaten to break things up. He is good at haranguing the students too, telling them in no uncertain terms exactly what they should and shouldn't be doing, and exactly what he's going to do if they don't stop immediately.
Students ignore him, of course. He's harmless, incapable of doing anything to stop them, and because of is constant whining and complaining, even the vice principal doesn't really listen to anything he has to say, so you're not likely to get into trouble.
Brother Tanaka is good friends with Sister Jagielski, simply because he really was in a war (as a Japanese war corrispondent for half a year in Viet Nam). Although Sister Jagielski despises Tanaka, he is the only one at the school who is always happy to trade war stories with her. She helps him out occasionally in his role as truancy officer, and when she's along, the things he says are going to happen to you if you don't behave actually do happen to you.


Sister Mashoko Mado

Age:
24
Height: 5 foot even
Weight:
105 lbs
Sex:
Female
Hair:
long and black
Eyes:
silver-blue
Nationality: Japanese
Position: Home Economics Teacher, Witch

TFOS Conversion:

Smarts: (Not dumb) 4
Bod:
(Average) 3
Relationship With Others:
(Irresistably Friendly) 6
Luck:
(Good) 4
Drive:
(A broom) 3
Looks:
(Stunningly Cute) 6
Cool:
(Not easily spooked) 4
Bonk:
(Average) 3

Powers: Loose it completely, Incredibly Cute, Magical Girl (TFOS definition)

Knacks:
Do Magic +5, Cook +3, Act Sweet and Innocent +4

Traits:
Friendly, Cheerful, Helpful

Sister Mado is a bit like a grown-up Belldandy (Oh! My Goddess) or Samantha from the show Bewitched, or Kiki's mother in Kiki's Delivery Service. In other words, she is not only a nun but a "good" witch who makes potions and cast spells that are meant to help people. Whether they actually do or not is a bit beside the point.
Sister Mado has a twin sister who is also a witch but not a nun, and who is not at all nice. Her name is Mahooko Mado, and she's always showing up causing trouble.

Jack Lee (Jackie) Chung

Age:
45
Height:
5 foot 9 inches
Weight:
145 lbs
Sex:
Male
Hair: black
Eyes:
brown
Nationality:
Chinese
Position:
Janitor

TFOS Conversion:

Smarts: (not very) 3
Bod:
(dangerously powerful) 6
Relationship With Others:
(Friendly) 5
Luck:
(Generally bad) 2
Drive:
(Like a maniac) 2
Looks:
(Boyishly cute) 4
Cool:
(Looses it quickly) 2
Bonk:
(Incredibly tough) 6

Powers: Fake Out, Run Like Heck, Toughness

Knacks:
Master of Broom Fu +5, Master of Combat With Found Objects +5, Fight Like A Demon When drunk +6, Clown Around +4, Climb Anything Quickly +3, Survive +3

Traits:
Cheerful, Upbeat, Always Sticks Up For The Little Guy

  1. Jackie Chung is the school's Chinese janitor. He might go unnoticed at first, being a somewhat clownish and not very bright fellow, but when cornered he quickly reveals that his is an absolute master of using his broom (or other found object, such as chair, lamp, etc.) as a martial art's weapon of destruction. He is nimble on his feet most of the time, able to glide up walls like a monkey. Really, for a janitor he's quite an athelete. When drunk he becomes and even more formidable opponent.
  2. Jackie is always on the side of the player/students in any major confrontation. He's extra muscle for the GM to toss in when the players could use a hand.
  3. okay, I admit it. He's a thinly-disguised Jackie Chan! =) Who wouldn't want Jackie Chan as the janitor at their school?

Yoriko Hasegawa

Age:
33
Height: 5 foot 9 inches
Weight:
138 lbs.
Sex:
Female
Hair: Long, purple
Eyes:
Violet
Nationality:
Japanese
Position: School Nurse


TFOS Conversion:

Smarts: (Near genius) 5
Bod:
4
Relationship With Others:
(Abrasive but beautiful) 3
Luck:
(Passable) 3
Drive:
(Passable) 3
Looks:
(Angelic) 6
Cool:
(Scientific curiosity wins out) 5
Bonk:
4

Powers: Fake Out, Loose It Completely

Knacks:
Weird Science +5, Sound Professional +3, Chiropractic Stuff +3, Know Secret Martial Arts Stuff +4, Accupuncture +2, Martial Arts +1

Traits:
Abrasive, Impersonal (in a scientific manner)

Hasegawa Sensei is a doctor schooled in both western and eastern medical disciplines. As with Tofu-Sensei of Ranma 1/2, she can pop joints back into place, patch you up, and knows a great deal about pressure points and other martial arts lore. Unlike Tofu-Sensei, Hasegawa Sensei is not a kindly, friendly person. She has an abrasive, clinical manner about her and enjoys the little tortures of prodding and poking people during an exam. More importantly, Hasegawa Sensei experiments on her students (and other teachers) without their knowledge or consent. She is constantly trying out new medicines that have strange effects, takes notes like a good scientist, and is more interested in seeing what happens than in helping the poor students get back to normal.
Hasegawa Sensei considers herself a genius. She has a secret lab far beneath the school (accessible via elevators from her nurse's office and from the closet of her bedroom in her apartment, several blocks away). In her lab she performs experiments using samples taken from the students of the school. One of her pet projects is to clone the perfect student.

Sister Krista Jagielski

Age:
30
Height:
6 foot 5 inches
Weight:
200 lbs
Sex:
Female
Hair: Black
Eyes: Brown
Nationality: Polish/Russian
Position:
Gymnastic/P.E. Teacher

TFOS Conversion:

Smarts: (Jock) 2
Bod:
(Hulk Hogan) 5
Relationship With Others:
(Militaristic) 3
Luck:
(Average) 3
Drive:
(Very good) 5
Looks:
(Like a man -- an ugly one) 1
Cool:
(Unshakable) 5
Bonk:
(Marine Sergeant Tough) 6

Powers: Toughness

Knacks:
Scream Like A Drill Sergeant +3, Military Strategist +2, Martial Arts +2, Be Good At Sports +2

Traits:
Gruff, Abrubt, Always in a foul mood

Sister Jageilski is a former Marine Sergeant with the attitude to match. She is in charge of P.E. at the school (both girls and boys) and doesn't tolerate cowards, pansies and panty-waistes. Her P.E. classes are always something akin to the battle at Iwo Jima, especially since she is very partial to competetive sports. She always carries a clipboard, a stopwatch, and a whistle, and even when in her habit manages to convey the sense of a gym teacher in grey sweat pants and sweatshirt.
Sister Jageilski is the coach of all serious sports at the school. She lives near the campus and doesn't seem to have a life beyond working out and coaching others. Often accompanies Brother Tanaka when in his role as a truancy officer.

Name

Age:
35
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Librarian

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Traits:

Kumiko

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
School Counselor


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Name

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Vice Principal

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Name

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Mathematics Teacher



TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Name

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
English Teacher

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Name

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Literature Teacher

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
History Teacher

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
The Principal.


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
The School Secretary.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
The English Teacher.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
The Shop Teacher


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:




The Lunch Room


Jaques LaBaugette

Height: 4'10"
Build: Wide & Powerful
Sex: Male
Race: Human (French)

Age:
Height:
Weight:
Sex:
Hair:

Eyes:
Position:
Cook.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Jaques is the school's cook. He was hired by the school board as a French Chef, but in fact he is a French cook -- he learned his culinary skills in the foreign legion. Jaques does not server "fine French food" -- his fare is the sort you might usually find in a school lunchroom or an army mess hall. However, he always has fresh French bread and brie (a soft French cheese), and also has excellent French wine in the kitchen pantry which he is (of course) not allowed to serve to the students, but which the teachers will often trade him favors for.
Not only does Jaques have a military background, but he is an expert in several French fighting styles, including escrima and his own highly developed "baugette-fu", or the art of beating someone senseless with a long, thin loaf of bread. Jaques is a lower-class Frenchman, lacking many of the finer sensibilities that are so often attributed to his countrymen. He has an earthy sort of humor and an appetite for mayhem. If possible, he should be played with a coarse French accent, something along the lines of Monty Python or Warner Brothers characters.
Jaques is short, stocky, and very powerful. He is not someone that should be crossed lightly, as he is quick to anger and meticulous in his revenge. Most minor incidents can be laughed off as just a squabble between good buddies -- Jaques is very much the sort of buddy-buddy man who greets people with fierce bearhugs and loves to go out drinking with his friends -- but anything that goes beyond that will not be forgotten. Jaques always has his revenge.
Jaques does not believe in unapproved condiments. The students and faculty are provided salt and pepper, and that (except in special cases where the menu calls for other condiments) is it. People caught sneaking in ketchup, hot sauce, wasabi, or any other unapproved condiments will have to face Jaques's wrath, whether they are students or the principal himself.
Jaques is not especially beautiful, but he does exude some of the legendary French charm, in a rough and callous manner. He seems to have no problems finding women to date, but he is dead-set against settling down.

The French Quarter

Of course Neo-Tokyo has a French Quarter! It's rather small... in fact, "Quarter" refers to a fourth of a block rather than a fourth of a district or city. Never-the-less, it's there.

La Maison de Jaques

In his spare time Jaques runs a French bakery and deli called La Maison de Jaques. He has an assistant who runs the place when he is gone, and pretty much when he is there as well. Jaques likes to sit outside the shop with his bread, cheese, and wine, and talk to, or at least at, the people that walk by. He is not above good-natured insults and lewd comments, and not afraid of any trouble he might stir up. He always has a baugette handy.
Jaques has a good-natured running feud with Chow Fat and his entire cast of Shaolin short-order cooks. Jaques maintains that he can out-fight, out-drink, and out-cook the lot of them. Whether this is the truth or not, he at least manages to hold his own in a fight.

Aimee LaCour

Height: 5'2"
Build: Slender
Sex: Female
Race: Human (French/African/Vietnamese)

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Waitress and Cook at La Maison de Jaques

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Aimee is Jaques's lone employee at La Maison De Jaques, and truth be told, she's the only one running the place. She is a young French woman of French, African, and Vietnamese descent, and is every bit as skilled a martial artist as Jaques himself, having studied kickboxing and escrima. Jaques considers her his student, but the two are so very near an equal match that it is sometimes hard to tell who is teaching who. On top of this, Aimee is secretly studying other fighting techniques at a local dojo.
Aimee is a money-hound of the first order, on a par with Nabiki Tendo of Ranma 1/2 or Nanami of El Hazard. She is the sole reason that La Maison De Jaques manages to stay open, and she has a million schemes to maker her own fortune on the side.
Jaques is like a father to Aimee. However, she's in love with one of the young students at Chow Fat's Shaolin Temple and Corner Ramen Shop, and dares not tell her master.
Aimee is always bright and cheerful and ready to sell you something.



Ninjas "R" Us

Medicinal Chinese Herb Store

Dim Sum Empire


Ninjas Emporium

Typical Ninja from Ninja Local 301:

Smarts: 2
Bod: 6
Luck: 2
RWP: 2
Driving: 4
Looks: 3 (cool ninja pj's)
Cool: 6
Bonk: 6

Powers: Superspeed, Shapechange
Knacks: Throw shooting stars in every direction +6, Wack self with nunchaks +2, Take coffee break +1.

Interests: being cool and meanacing, getting good worker's comp.

Regional Manager:

Smarts: 3
Bod: 6
Luck: 2
RWP: 3
Driving: 3
Looks: 1
Cool: 6
Bonk: 6

Very fat.

Transylvanian Second Hand Store

        
This small junk shop is run by Count Vlad "Larry" Lugosi, a tall, pale Bulgarian who has an aversion to bright light and reflective surfaces. He wears dark glasses at all times and keeps all of the shades pulled down. In addition, all of the metal surfaces in his shop are dull and non-reflective, and he has a couple of antique vanity dressers and an old medicine cabinet which, curiously enough, have had the mirror smashed out. In addition, he dresses in formal black attire with an old-fashioned high-collared cape, and keeps an antique wooden coffin in the back room.
Every Saturday after the shop closes it becomes the meeting place of the Undead Support Society.
Larry Lugosi will, of course, deny any knowledge of being a vampire, and is on good terms with Vampire Hunter Q, who has never noticed his friend's more unusual qualities.

Arnie's Alien Stuff:

        
Larry Lugosi's next-door neighbor and friend is an alien with a more unusual junk store. He buys all kinds of useless junk from local humans, and sells all kinds of alien junk that frequently turns out to be very useful to the human buying it... or possibly very dangerous, or both.


Vampire Hunters Inc.

        
This is Johji Watanabe's professional business. The offices are small, with a waiting area out front, a receptionist's desk and filing system, and in back, a small lab where Johji conducts his experiments.

Vampire Hunter Q:


Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:


Alias Johji Watanabe, a brilliant yet stupid scientist-adventurer, someone who believes in the existence of vampires but rejects out of hand most of the legends surrounding them as "superstitious rubbish". He does not, for example, believe in killing them with wooden stakes, in their supposed aversion to garlic and inability to be reflected by mirrors. He believes they are fascinating and misunderstood, and his greatest desire is not to kill one but to capture and study it. He is unaware that one of his best friends, Larry Lugosi, is a vampire, despite the many clear and obvious signs. he wears a black lab coat, knee-high leather boots, a pointed black hat, thick glasses and a utility belt with a 1,001 unusual gadgets which he himself has designed. In most respects he can be treated as a Japanese version of Q (from the Bond films) who just happens to dress unusually and spend most of his time hunting vampires.

Little Hong Kong

This is a rather large section of Neo-Tokyo that allows for an amazing number of plots based on mysterious and ancient Chinese history, myths, and legends. No anime campaign should be without a little Chinese mystery.


Chow Fat's Shaolin Temple and Corner Ramen Shop
"I only saw the ramen. I didn't see the people."

Home of the Thirty Yen Ramen Bowl!

        Chow Fat is a brilliant martial artist and a brilliant entrepenuer, and his Shaolin Temple and Corner Ramen Shop ("ask about our franchise options!") is a favorite of students and salarymen everywhere. The service is always provided by a hoard of young Kung Fu wannabe's, who (quite naturally) not only work for free but actually pay Chow Fat for the opportunity to train under them. They're required to get your order quickly and in a friendly, courteous manner, all the while walking on rice paper without disturbing it! Soup bowls, served quite hot, are black iron pots with a dragon embossed on one side and a tiger on the other, and the monks are required to carry it between their forearms. You might overhear them muttering, "ow, ouch! Hot hot hot! Ow! Damn that stings!" as the bring you your bowl.
Chow Fat himself does no work, but chats with the customers, and tries to get them to try his more unusual selections. However, should someone try to leave without paying (dine and dash), he will lead the charge in rounding up the miscreant. You might expect this to be a rare occurance, since everyone behind the counter is a Shaolin monk, but in fact rival martial artists are constantly doing it as a way of testing themselves against Chow Fat and his students!
        Don't forget the chopsticks! On a roll of 1 on a six-sided die, the player achieves a perfect seperation of his wooden chopsticks, which confers upon him "good luck" for the remainder of the day or game session. On a roll of six, the chopsticks split very badly, confering "bad luck" on the player for a day or game session. How the GM wishes to interpret this is entirely up to him or her!

Western Menu Available!
        Along with steaming bowls of ramen noodle soup and the usual side orders, Chow Fat has an experimental "western" menu that includes some rather dubious experiments: Ramen Burger, Breakfast Ramen Burrito, Egg Ramen Muffin, Ramen Pizza with Anchiovies, and Ramen shakes in three flavors (regular, extra sauce, and sweet and sour pork). Chow Fat is very keen on his new culinary inventions and is constantly trying to push them and encourage his patrons to try them. It's best, however, if you politely refuse.

Chow Fat's Daily Specials!
The house special at Chow Fat's Shaolin and Corner Ramen Shop is, of course, Ramen Noodle Bowl with Grasshopper.
Be sure to check on the Daily Specials:

Sunday - Dragon's Hair Soba Noodle Soup (Will cause hair to grow several feet in less than a minute; hair should be long enough for 1-2 feet to drag on the ground. If cut, hair grows back immediately to this length.)
Monday - Super Soba Noodle Soup (Will confer Superstrength upon the customer who consumes this. Side effects can include growing whiskers.)
Tuesday - Sweetheart Soba Noodle Soup (Aka "Love Potion #9", causing the person who eats it to fall instantly in love with the first person of the opposite sex that he/she sees.)
Wednesday - Bountiful Beauty Soba Noodle Soup (This will cause the player's breasts to increase greatly in size -- quite embarassing to most, especially males.)
Thursday - Dragon's Fire Soba Noodle Soup (Player will grow a useless pair of bat-like wings, a mostly useless scaled tail, and the ability to breath fire.)
Friday - Great Belief Soba Noodle Soup (This causes a hynotic effect -- ie, the player can be hypnotized into obeying a single command with a trigger (clap, snap of fingers, sneeze, cough, etc.) The effect can be "go to sleep", "hug me" or something similar.)
Saturday - Rainbow Surprise Soba Noodle Soup (Player's hair, skin and eyes will randomly change color. People will make fun of the weirdly-colored player, of course!)

The gamemaster should not tell the players that anything special is going to happen to them if they eat the daily special! This should be something that the players find out for themselves. Effects will last for 1-6 hours before they wear off; none of the effects are permenant.


Instant Fortune Cookies!
        Another important facet of dining at Chow Fat's is the instant fortune cookies. These are not "instant cookies" but cookies containint "instant fortunes", meaning whatever fortune you get happens immediately. Some of the more popular fortunes (along with GM notes) include:

Confucious Says:
1...You like Chinese Food
(This is the only fortune without adverse consequences. Chow Fat offers you a another bowl of ramen noodle soup, on the house!)
2...Learning is a treasure which follows its owner everywhere.
(A teacher shows up with additional homework).
3...You will meet an old friend. (Someone annoying, like the school nerd or Mo Dean instantly walks up and greet the player).
4...If you don't climb the high mountain, you can't view the plain.
5...May you live in interesting times.
(This is the worst one of all. Everything happens all at once. The GM should make sure that a lot of things happen to the player within the next ten minutes.)
6...May the bird of paradise fly up your nose.
(Well, okay, the bird can't really fly up your nose, but a bird attempts to attack/annoy/fly at the player anyway, and at the very least will not stop until it's pecked his or her nose.)
7...You will soon come into a sum of money
(Possibly a fleeing bank robber dumps a bag of money on the player, or someone drops their jar of pennies by accident from five stories up)
8...To understand your parents's love you must raise children yourself. (Player has a pet, younger brother or sister, or young cousin dumped in their laps right then. They will need to take care of/watch out for their charge for the rest of the day/weekend/game.)
9...Though the left hand conquer the right, no advantage is gained.
(Player accidentally stabs their hand with their chopsticks/fork/whatever. 1 bonk point damage.)
10...Expect changes in your life
(if any players have involuntary physical changes (a la a Jusenkyo water curse) then whatever needs to occur to bring on the change will occur)
11...You will become involved in a dispute not of your choosing (This is easy -- someone bumps into the player, an argument follows -- see the Jackie Chan film "A Nice Guy" for ideas on how this works).
12...One generation opens the road upon which another generation travels.
...Shape clay into a vessel; It is the space within that makes it useful.
...If you are patient in one moment of anger, you will escape a hundred days of sorrow.
...All the flowers of all the tomorrows are in the seeds of today.
...To know the truth is easy; but ah, how difficult to follow it!
...One generation plants the trees under whose shade another generation takes its ease.
...A load of books does not equal one teacher.
...The man on horseback knows nothing of the toil of the traveler on foot.
...Learning is like rowing upstream, not to advance is to drop back.
...Be adventuresome, try a new look.
...if your desires are no extravegant, they will be granted.
...You are always entertaining and delightful.
...A solid challenge will bring forth your finest abilities.
...Treat a friend to flowers.
...You have a deep interest in all that is artistic.
...Simplicity and clarity should be your theme in dress.
...You will be showered with good luck.

The GM is encouraged to run with this -- add new fortunes and jot down their possible consequences. It might help to jot down real fortunes from real fortune cookies and then try to imagine what could occur to make the fortune come true right that instant and in a humerous way. Fortunes should never work to the player's advantage, except for "You like Chinese food". In fact, you should make that the first fortune opened. In that way, other players will see that not only did nothing bad happen, but the player in question got a free meal out of the deal, so they'll be encouraged to open their own instant fortune cookies!! Then you can roll 2d6 to determine other instant fortunes randomly (you won't get a 1, "You like Chinese food" that way), or you can select some of the other Chinese proverbs listed or make up your own, and decide for yourself what the consequences will be!

We Also Teach Shaolin Temple Kung Fu!

        It should be added that any player in your campaign that wishes to learn Shaolin Kung Fu must learn from Chow Fat. There aren't any other Shaolin masters in Tokyo. On the other hand, they can always take a long journey to China for martial art's training, but we all know how dangerous that can be!
        Most of Chow Fat's training routines involve the preparation and serving of ramen, such as punching dough repeatedly with the hands, etc.

Chow-Fat

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:


Chow-Fat bears a striking resemblance to the Hong Kong and international action movie star, Chow Young-Fat. In other words, he is a tall and strikingly handsome Chinese man, probably in his forties but looks younger, and smiles and jokes easily despite his deadly skills.

Typical Chow-Fat Disciple

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:



Lo-Pun's Flower Shop

        Everyone in Little Hong Kong knows that the underworld is manipulated and controlled by the famous Chinese magician David Lo-Pun, but few know exactly where to find him. Or at least, that's the story you'll get from any of the locals. In fact, Lo-Pan's location is pretty easy to find, not only because his name is on the sign hanging outside his flower shop, but also because his flower shop is a large two-story stone building in the shape of a giant human skull. The doorway is placed just inside the gaping maw of the skull, and the two eyesockets contain windows for the upstairs business offices. At the top of the skull is a manicured lawn that resembles a green crew-cut, and on sunny days you might find the wizard Lo-Pun, dressed in full flowing robes, mowing the lawn or catching some rays in a lawn chair, wearing sunglasses and with an iced tea in his hands.
        Inside the front door is a small flower shop. Lo-Pun enjoys growing flowers and will engage in animated discussions about different genuses and how to care for them, even if he plans to kill you afterwards. He will deny all knowledge of being a powerful magician who controls the underworld. However, the sharp-eyed observer may notice two doorways behind the counter, one of which leads to the back alley, and the other of which leads to stairs descending down. Above this second door is a sign with the legend "To The Secret Villian's Complex".
        Aside from the front door and these two back doorways, there is a spiral staircase leading to the second-floor offices (and from there, another leading to the lawn on the roof). In the corner of the main shop is also a statue of a buddah with his palms upraised, which hides a secret entrance/exit. All you need to do is give the buddah a high-five (or ten -- just slap his upraised hands) and he will slide out, revealing a secret passage to the sewers beneath Little Hong Kong. Mind you, heros are expected to sneak in using this secret entrance, even if it deposits you next to the open front door of the flower shop. If the characters are lead on a raid of Lo-Pun's secret headquarters by an npc like Ham'n'Egg Shen, they will be lead through the sewers to this secret entrance, and will be invariably greeted by a smiling David Lo-Pun when they arrive!
        One of the flower shop's big attractions, and a personal favorite of David Lo-Pun himself, is something he created: the chia-skull. This is, in every way, like the well-known chia pets and chia heads; what you get is a clay skull which looks very much like the flower shop building itself, along with the materials needed to grow greenery on top of it. David Lo-Pun can be found hawking his chia skulls enthusiastically on late night tv, perhaps with a reference to the fact that "a portion of all proceeds go to the fund to make me flesh!" or something similar.
        David Lo-Pun is usually assisted by two or three very large and very broad men in double-breasted suits and dark glasses. They have tattoos on their arms and probably know more about weapons and punching things than they actually do about flowers, so it's best for legitimate customers to keep their questions simple, as in "Do you sell flowers?" and "I would like to buy some flowers -- any kind will do."
        The other associates of David Lo-Pun include the three nature brothers ("Mo" Chen, otherwise known as Wind, Larry Feng, otherwise known as Lightning, and Li "Curly" Yan, also known as Thunder). In addition Lo-Pun has two monster familiars working for him, Klog the watcher and Tog the ape-thing.

Lo-Pun's Secret Villian's Complex

        
At the bottom of the long flight of stairs leading down from the flower shop is a lighted display of a color-coordinated map of the complex with an arrow indicating "you are here!" This map will indicate all of the major rooms of the complex.
        Beyond this information kiosk is a long hallway. Rooms that connect to this upper hallway include all of the sleeping quarters, the kitchen, the pantry, the game room, living room, and movie theatre, the baths, the restrooms, and the big room with a lot of statues and a gong.

Upper Hallway: All the rooms of the upper complex connect to the upper hallway. At one end of the hallway are the stairs that lead up to the shop; at the far end are stairs that lead down to the lower level, and up to a secret escape hatch in a back alley somewhere. Also, about one-third of the way down the hallway from the shop is the elevator, which goes only down, and about two-thirds of the way down from the shop are stairs that lead to the Big Worship Room.

The Orchid Suite, The Rose Suite, The Jasmine Suite, and The Pansy Suite:
These are a set of four large hotel-style convention rooms, suitable for large parties and meetings. Most of the time they are dark and empty, although after a large meeting there may be rows of stackable chairs laid out before a stage or a table.

Lo-Pun's Bedroom:

Other Sleeping Quarters:

Kitchen:
Even a master villian needs to feed himself and his staff. Lo-Pun employs the finest Chinese chefs to create delicacies that no sane westerner would dare to touch. Lo-Pun is especially fond of Seschuan and Hunan cuisine.
All of Lo-Pun's chefs are, of course, trained in martial arts combat with kitchen utensils.

Pantry: This is a large room filled with food for the kitchen. half of this room is taken up by a commercial-sized walk-in freezer, which is also a nice place to cool off captured hero types.

Game Room: To help himself and his boys relax, Lo-Pun has a game room which includes a pool table, a ping-pong table, a miniature golf course (featuring giant skulls and similar motifs), and a four-lane bowling alley. There are also a few video games, including several Street Fighter and Fatal Fury types.

Living Room: Lo-Pun and his employees can relax in this comfortable living room, complete with a leather wrap-around couch capable of seating a dozen or so, a large coffee table, and a large-screen tv projected onto one wall. There are two vcr's hooked up to the tv, and a bookcase contains many movies of interest to oriental villians, including nearly every Hong Kong action film you could name, all of the Bond films, and multiple copies of "Beastmaster II" and "Ishtar".

Baths: Lo-Pun's hot baths are large and luxurious, and there are no rules preventing big muscular men with tattoos from entering.

Restrooms: These are white-tiled rooms patterned after typical western public restrooms. They are kept clean and sanitary and there is both a men's and a women's restroom.

Big Room With The Buddahs and the Gong:

Master Strategy Room With Wall-Sized Map of the World:

Conference Room:


Lower levels include elevator, bottomless pit, dungeons, semi-bottomless pit, Tog the ape-things place to hang out, the junk room, the machine shop, the high magic containment room, the computer room, the laundromat.

Lower Hallway:

Computer Room:

Laundromat:

Junk Storage Rooms:


The Elevator:

Semi-Bottomless Pit:

Tog's Room:

Machine Shop:

High Magic Containment Room:




David Lo-Pun

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Evil Magician, Underworld Leader, and Small Businessman

TFOS Conversion:

Smarts: 5
Bod: 1
Relationship With Others: 2
Luck: 6
Drive: 1
Looks: 1
Cool: 6
Bonk: 6


Powers:
Shoot Green Demon Magic (3 bonk), Astral Projection with Physical Manifestation, Hypnosis, Funky Asian Voodoo.

Knacks: Plot Like a Psycho Villian +2, Web Design +3, Jinnai School Of Psychotic Laughter +3

David Lo-Pun's main goals are to become flesh, to find a girl (any girl -- screw the stuff about the green eyes, I don't know what I was thinking) and to open a really good fried chicken franchise.

Larry Feng, aka Lightning

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

"Mo" Chen, aka Wind

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:

Li "Curley" Yan, aka Thunder

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:


Floating Eyeball Thing

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Floating Eyeball, Magical Guard, Spy.

TFOS Conversion:

Smarts: 1
Bod: 1
Relationship With Others: 1
Luck: 2
Drive: 0
Looks: -1
Cool: 3
Bonk: 3


Powers: Oracle for Lo-Pun, Cellular Phone, Emergency Alarm

Knacks: Mumble Incoherently, Float About

Ham 'n' Egg Shen's Guided Tours

Ham 'n' Egg Shen

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts: 5
Bod: 3
Relationship With Others: 4
Luck: 5
Drive: 3
Looks: 2
Cool: 6
Bonk: 5


Powers:
Red Dragon Magic (3 bonk)

Knacks:
Know Mystic Asian Stuff +4, Drive Like A Madman +3

Egg owns a tour bus and gives guided tours in and around Tokyo, especially in Little Hong Kong. He always carries a "six and seven eighth's demon bag" which contains "wind, fire, all that stuff, plus my cellular phone".


McDuck's Burgers & Shakes

MacArthur Park

Video Arcade

Hasegawa Dojo

Fuben Shrine

Grandma Yushitaba

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:


Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks

Esmelda, the Not Completely Wicked Witch of East L.A.

Age:
Height:
Weight:
Sex:
Female
Hair:
Eyes:
Position:
Not Completely Wicked Witch

TFOS Conversion:

Smarts: 4
Bod: 2
Relationship With Others:
Luck: 1
Drive: 3 (fly broom like a granny)
Looks: 2
Cool: 6
Bonk: 6


Powers: Curse, Magical Girl (3 wishes), Potions

Knacks: Cackle & Cough +2

Accoutrements made of candy & gingerbread. Potions, all of which last ten minutes:

1. Transform Into Chicken
2. Hate Potion.
3. Sleep Potion. (Actually placed in an apple pie).
4. Love Potion # 8.5
5. Invisibility Potion
6. Turn Things Green Potion
7. Plant Monster Potion
8. Transform Into Potted Fern Potion
9. Vanish (Teleport Home)

Esmelda's Black Cat: Bod-1, Bonk-1

Goodgulf the Off-White

Age: Ancient
Height:
Weight:
Sex: Male
Hair:
Eyes:
Position:
Coach.

TFOS Conversion:

Smarts: 6
Bod: 2
Relationship With Others:
Luck: 4
Drive:
Looks: 3
Cool: 6
Bonk: 4


Powers: Off-White Magic (3 bonk), Glowing Runes, Walk On Water, Teleport

Knacks:
Inscrutible +3, Act Superior +2

Doors that do not open via special runes or saying, "friend" really confuse him. ("Now how did that go in dwarvish?")


Yog'Isog'Ibroth

Denizen of the dungeon dimensions, a being from non-space, the place between the dimensions where time and light and reality as we know it does not exist, this creature, to a large extent, wants what we all want... a good meal and a significant other to curl up with. They don't serve pizza in the dungeion dimensions you know, and girls are hard to come by. Yog'Isog'Ibroth is a bit out of practice with the ladies... really, aside from the fact that he likes women and wants to wrap them in his tentacles, he really has no idea what to do after that. He's really quite harmless, although sporting events tend to enrage him for no apparent reason. Turnip soup is on his list of things to try, all the moreso because it seems so difficult to come by. Yog is something of an embarassment to the rest of the family... he will proudly claim to be related to the great Cthulhu, but in fact this slimy monster is only a fourtieth cousin seventeen times removed, usually by force, and is definately on the uninvite list for all family gatherings and reunions.

Age:
Height:
Weight:
Sex:
Hair:
Eyes:
Position:


TFOS Conversion:

Smarts:
Bod:
Relationship With Others:
Luck:
Drive:
Looks:
Cool:
Bonk:


Powers:

Knacks:




8 x 8 Eyes?


So write me already!

© 1998 Akane89@yahoo.com
Akane images and character copyright © 1998 Rumiko Takahashi. Other characters also copyrighted, naturally.



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