I asked everyone for permission to put their characters up on my web page, so here are some of the player characters in our current "St. Hilary-Horovitz" campaign. I'll update this as I have time and new characters are added. Characters are grouped into Humans, Near Humans, Not Very Near Humans and Real Wierdies, and are alphabetical within those groupings.
Build: Thin, dancer's build
Hair: Blue, long
Powers: Fake Out, Run Like Heck!, Look Confused So They Don't Clobber You
Knacks: Take The Brunt Of Hatsu's Stupidity +3, Find Trouble +2
Traits: Loyal, Awfully Cute
Notes: Etsuko is Hatsu's permenant sidekick.
Stuff In Locker: Big Sword, Hyperspace Overnight Bag, Bottle of "Nasty-Tentacle-Be-Gone", Dartboard with Hatsu's face on it, Extra school & Gym uniforms.
Powers: Fake Out
Knacks: Look Good With A Sword +3, Brilliant Smile +2, Actually Hit Something With Sword +1
Traits: Pompous, vain, Errol Flynn complex
Notes: Hatsuko likes to think he's the second coming of Errol Flynn. He's mostly harmless.
Stuff In Locker: Extra swords, lance, several mirrors, several sashes, hairspray and hair gel for men, lots of rope to swing from, boy/girl gun (for those times when there simply aren't any girls around to be rescued).
Powers: Fake Out, Toughness
Knacks: Surprise Friends and Victims +3, Chainsaw Art +4, Wierd Science +1
Traits: Curious, Nocturnal, Speaks Huskavarna
Notes: Jason wears a hocky mask and carries a chainsaw. He typically cuts holes in walls to enter or exit a room. He's more intelligible when he's able to make gestures.
Hair: Stands up
Powers: Super Strength, Force Field
Knacks: Shoryuken +1, Make My Own Hands Burn +1, Throw Objects As Projectiles +1, Tear Things Apart +2
Traits: Speaks very slowly, secretly friends with "Street Fighter II" Ken's wife.
Notes: Ken from "Street Fighter II" and Ken from "Fist Of The North Star" turned out to be gay, fell in love, and adopted a boy. I am that boy.
Stuff In Locker: Brass knuckles, very small gun, Rambo knife, 10 energy bars, bullets, cellular phone.
Powers: Fake Out, Lose It Completely
Knacks: Know Monster Stuff +2, Shop for Black Clothing +1
Traits: Abrasive, Goth, Tenacle-phile
Notes: Laura is a goth and is into weird-looking aliens. She likes Kenney a lot! She can loose it completely at any moment...
Powers: Magical Girl/Demon Hunter Variation (Transformation Sequence + Spiritual Guide, no wishes), Fake Out
Knacks: Frog Evasion +2, Shrug Off Obasan +3, Consulting the Spirits +3, Hack Demon Butt +2
Traits: Frogphobia, Trusting
Notes: Lives with Obasan at the Fuben Shrine. Obasan is also a still-active demon hunter. Natsumi's big weapon is her "demon squasher" which looks a lot like Skuld's big hammer. She has a Spirit Guide who supposedly helps her named Cornelius, or "Beefy Bob" if you prefer. Her weekly allowance is $40.
Cornelius the Spirit Guide: Known better as "Beefy Bob", Natsumi's spook familiar hangs around making comments, offering ineffectual advice, and occasionally doing something useful despite himself. He is a lecherous old ghost who tries to encourage Natsumi to use her transformation sequence at every opportunity, simply so he can see her naked for that one brief half-second... Natusumi would probably be better off without a spirit guide, but when she's lost or confused she still asks him for advice.
Stuff In Locker: Warp Space Overnight Bag, Timestop Makeup Kit, One-of-a-kind Prom Dress, Spare demon squasher, spare school uniform & gym suit, "Choose your own Seal" flip book, Big illustrated book of demons, holy spooks and naughty spirits (abridged).
aka Queen Gasoline
Player: created by Sky for someone else to play
Type: cross-dressing kendo star! (human)
Powers: Powers? What powers? (Fake Out)
Knacks: Takes a lickin' +3, Hit people with boken +3
Traits: Prefers Kimonos, Jinnai complex, Hello kitty otaku
Notes: Will eventually rule the school & look cute doing it!
Stuff In Locker: Frilly panties, humongous hello kitty plushie
Well, you see, Tom M. and Tony were late for the game, and they called ahead and said for us to come up with characters for them, so Sky immediately created this strange character...Tom and Tony wisely chose to create their own after all...
Powers: Girl/Boy/Girl, Three's A Crowd, Swap Shop
Knacks: Weird Science +3, Figure Things Out +2
Traits: Superiority Complex, Practical joker
Notes: Adjuka looks like a short, young girl with pointed ears and horns (a sort of demonic elf). She is the greatest genius in the galaxy! Or so she (he?) thinks (she has a bit of Washu in her). She loves to build new gadgets and try them out on her test subjects (read: fellow students). If chaos ensues, that's okay with her because she kind of enjoys causing chaos. She's likely to come on to anyone, male or female, without regard to whether she's male or female, although a favorite trick of hers is to switch sex roles on her partner (for example, change a boy into a girl, then become a boy). This usually causes panic and chaos but that's okay, Adjuka likes that. She has a bit of Futana Shimeru (Futaba kun-Change) in her, too.
Stuff In Locker: Owns a hyperdimensional hammer and her hypertransdimensional Space Tesseractokoosh.
The Hypertransdimensional Space Tesseractokoosh: This is something Adjuka made from the parts of a Boy/Girl gun, a Duplicator gun, and a Bonk regenerator. It looks and works like Mihoshi's control cube (Tenchi Muyou), ie it normally looks like a white puff ball or koosh, but when massaged correctly turns into a sort of crystal rubik's cube. By turning the cube you can make things happen! Currently the three options are: Boy/girl, Duplicator, and Bonk Regenerator. However, Adjuka's not always as smart as she thinks she is, so when she built it she didn't get everything right. On a roll of 1 when using it, something goes wrong and the effects are randomly determined by the gamemaster. Also, when massaging it from a cube to a koosh or from a koosh to a cube, there is a 50% chance of it accidentally going off. Adjuka has plans to build more options into her invention.
Build: Looks like a very cute young girl
Powers: Magical Girl, Read Minds, Summon Cute Fuzzy Creatures
Knacks: Weird Science +2, Dodge Attacks +1, Psychotic Laughter +4
Traits: Constantly Sings "It's A Small World After All"
Stuff In Locker: Flux capacitor, paradime univac comp, 2 lbs. fissionable material, stuffed dollies, potpouri satchel, misc spare parts of a B-3 bomber.
Powers: Teleport, Superstrength, Magical Girl (Transformation power & 1 wish/day)
Knacks: Zap Gun +1, Master of Kong Fool +1, Convince Anyone +2, Acquire Conspiracy Evidence +2
Traits: Pessemistic, Conspiracy Nut, Driven by her cause
Notes: Uzi believes in conspiracies, and can be very paranoid about it. Her ususual transformation is into a sort of survivalist camoflage/magical girl "3rd World Intergalactic Commando" outfit (you'll have to imagine it for yourself 'cause I can't). She can transform into other costumes as well.
Stuff In Locker: Fairy princess dress, wand and "How To Use Your Magical Girl Powers" book, all unused. A revised Hitch Hiker's Guide "Don't Panic, Be Prepared".
Smarts: 1 (gets out-thunk by her electic toothbrush, Just fell off the transitor truck, "I'm only three and one half weeks old!")
RWP: 4 (Unlimited Government funding is a wonderful thing)
Driving: 1 (An upgrade for this is planned for next fiscal year)
Cool: 5 (She's designed to deal with Tac-Nuke wielding terrorists, nothing much fazes her)
Bod: 6/10 (Body by Mitsubishi Heavy Industries)
Luck: 2 (An upgrade for this is planned for next fiscal year)
Looks: 6 (lonely weapons designers with an unlimited budget is a scary thing)
Bonk: 6 (Wouldn't notice if Skylab fell on her, probably)
Powers: Fly, Monster out (Transforms into a 40 foot tall feline battloid thing. No actual weapons tho'--those are planned for the her upgrade next fiscal year)
Knacks: Pounce on Mousey!! +1, Sneak +2, The Paw is Faster than the Eye +2, Always look Purrr-fect +3
Traits: Cheerful, Tomboy, Trusting
Stuff In Locker: Time stop makeup kit, (superfluous--her looks are injection molded--always perfect!), Sony Holoman Shades, Cool Test Pilot Jacket, 250 bucks (gets 50 a week)
Notes: Body by Lockheed, brain by Mattel. Mittens is a prototype of an urban rapid response defensive battleroid. She looks like a young, somewhat feline girl with a long tail (Cat Girl Nuku Nuku, maybe a bit of Catreece from Reality Check). She loves to chase mice. Her 'Dad' is Dr Gakki Kurihara, a top scientist for the J.D.F., working at the Mihoshi Institute of Technology. He loves to dote on his 'daughter'.
Powers: Talk To Aliens, Telemove, Telephone
Knacks: Hang Off Walls +3, Wierd Science +5, Dodge Explosions +2, Fly Saucer +1
Traits: Scrounge, Manic, Modest
Notes: Not much to say. A scientist type. Jeff only played him once and didn't get a good feel for the character, then he created Mittens the battle-kitty.
Powers: Breath Fire, Filthy Rich, Superspeed (Run Like Heck)
Knacks: Whine and Weedle +1
Traits: Cowardly, Shy, Eats Cars
Notes:Kenney looks a bit like "Kenney" from South Park (kid smothered in a hooded parka) and a bit more like a big ball of fur with two eyes and two feet (in tennies). He is the cowardly son of an alien Emporer. He was sent to earth as part of a student exchange program. When hit on the head he breathes fire automatically. The sound effects for this are "Braack" and "Foosh" (belch & breathe fire).
No one knows what Kenny looks like inside his coat. Or who his parents are. Or even what his real name is. (Kenny's baby picture can befound on page 174 of Abdul Alhazred's Necronomicon, if that's any help.) He occasionally gets hassled by crazy old librarians who've read too much Lovecraft. :-)
Kenny and Laura were initially both enrolled at Miskatonic Junior High, which oddly enough isn't there anymore...No one ever asks Kenny for his coat. Laura suspects Kenny could do a lot more damage than just breathingfire, if he really put his mind to it, but as Kenny exhibits little evidencethat he has a mind...
Powers: Animate Machines, Shape Change, Temporal Funk
Knacks: Weird Science +2, Hack National Security System +1, Shift Attention +1, Use blaster pistol +1
Traits: Likes cheese wiz, twinkies, and WD-40.
Notes: Schnurdly looks different every time you meet him/her. He/she likes to bring machines to life, but has little control over them afterwards.
Stuff In Locker: Pocket nuclear cyclotron, swiss army too box, intergalactic techno manuals of the universe, duplicator gun, zap gun, huperdimensional library card, anti-grav scooter.
Height: 1 foot
Hair: wild on head
Powers: Superspeed, Breath Fire, Talk To Aliens
Knacks: Hide +2, Cook For Aliens +2, Spirit Summoning +1
Traits: Can cook alien food but not human food, likes to eat acorns, passing interest in summoning spirits and cooking for them.
Notes: Natsumi's pet, given to her by her grandmother (for the purposes of our game at least). T-ko is the child of A-Ko and Totoro, and looks like a small Totoro with C-Ko's blonde, curly hair. Really. I did not make this up!
Stuff In Locker: Hairspray, acorns in a bag, necronomicon, leaf umbrella with a dollar sign ($) written on it, box of rotten food, box of food ingredients (bottle caps, turpentine, dead cabbit).
© 1998 Akane89@yahoo.com
Akane images and character copyright © 1998 Rumiko Takahashi. Other characters also copyrighted, naturally.
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